Description
OmniCraft is an all-in-one sandbox modpack built to unify a wide range of mods into a cohesive experience. Combining technology, magic, and automation, it gives players the freedom to explore, build, and progress at their own pace. With powerful systems like Applied Energistics 2, Thermal Expansion, and Mekanism, OmniCraft delivers a balanced and expansive gameplay experience.
OmniCraft is currently in beta, aiming to deliver a lasting experience where countless mods come together to create a seamless and expansive sandbox gameplay.
This description will be refined and expanded as the modpack continues to evolve.
- 📦 Unified materials across mods, including a complete silicon unification
- đź§ą Cleaned JEI interface by removing duplicates, facades, and unnecessary items
- đźš« Removed creative-only, bugged, and redundant content
- 🛠️ Fixed inconsistencies in item names, tooltips, and general behavior
- 🌲 Twilight Forest progression unlocked with bugged content removed
- 🎨 Custom UI and configuration tweaks for a cleaner experience
- đź§Ş Built with performance in mind, reducing visual clutter and improving stability
📌 And more features already implemented. Many more coming in future updates!
- Allocate 6–8 GB RAM
- Use Java 8 (64-bit)
đź§© OmniCraft includes selected features and inspirations drawn from several well-known modpacks and projects:
- MC Ultimato
- SkyFactory 4
- Nofaxuland 6
- GregTech: New Horizons
- All The Mods 3 (ATM 3)
- Pluma, a Journey to the Future!
We deeply appreciate the work of their creators, this project builds upon ideas and elements inspired by their incredible contributions.
OmniCraft is also inspired by several well-known expert modpacks. Many ideas were drawn from packs I’ve enjoyed playing and thoughtfully reworked to fit OmniCraft’s design and philosophy.


