File Details
Old Lands-0.30
- R
- Jul 8, 2020
- 237.46 KB
- 28
- 1.15.2
File Name
Old Lands-0.30.zip
Supported Versions
- 1.15.2
Mods Updated:
*Apotheosis 3.1.2 -> 3.2.1
*Autumnity 1.3.2 -> 1.3.3
*Biomes You Go 0.9.1 -> 1.0.6
*DoubleSlabs 2.7.5 -> 2.7.6
*Mekanism 9.10.8.421 -> 9.10.9.422
*MekanismGenerators 9.10.8.421 -> 9.10.9.422
*Placebo 3.0.2 -> 3.1.0
*Swamp-Expansion 1.7.2 -> 1.7.3
*Upgrade Aquatic 1.7.0 -> 1.7.1
Mods Added:
Lollipop 1.0.15
RealisticTorches 3.0.0
Powah! 1.1.14
Integrated Dynamics 1.1.11
Mods Removed:
-Spark (Messes up commands (AllCommands appear as incorrect))
-NaturalSlabsMod (Causes HUGE lag while raining)
-Immersive Lightning (exchanged with RealisticTorches)
-Vampires Need Umbrellas (Enabled Vampires vanilla umbrella instead)
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Config Changes:
Vampirism:
+ Enabled Vampires Umbrella.
+ Mobs are always detected as Hostiles now.
NoTreePunching:
+ Wrote Scripts so that all Leaves now drop there loot and are breakable without a tool.
Cyclic:
+ Changed Cyclic Wrench Recipe
Waystones:
+ Waystones generated in the world can not be destoryed/picked up. (You may how ever craft them, and rename at will)
RFTools Builder:
+ Disabled builder quarry mode (I'm evil like that... you need to mine more manually 3:) )
ScalingHealth:
+ DifficultyChanges:
- When you sleep you gain 0.25 difficulty points.
- When you die, you lose 2.5% difficulty.
- When you kill hostile mobs you lose 0.025 difficulty.
- If you kill another player you gain 10 difficulty. (yes I consider PvP a NoNo, but still allow it.)
- When you kill a Boss mob you lose 5% difficulty.
- if you find and manage to kill a Blight mob you lose 10% difficulty.
- Killing a Peacefull mob however, adds 5% difficulty.
(When tested more, if one of these settings is to OverPowered - aka allowes the player to abuse it, and therefore keep his difficulty at 0 it will be flipped to ADD difficulty, rather then remove it :])
DON'T BE GREEDY, don't use loopholes, play the game as is, and you won't be flying up to 250 Levels of difficulty in a day :D
- Mobs can get max 20 points of damage boost
- Blights give 5 times XP, so they are valuable to kill, in more ways then one.
- Killing Blights will NO longer notify everyone using chat.
- Using Heart Crystal requires 30 XP levels.
- Enchanted heart lowers difficulty by 15 points.
- Curse heart increases it by 15.
- Damage scaling is set to Area_Difficulty. Meaning it 5 people play together in the same area, their difficulty will stack in a way.
- Player maximum health is 50 Hearts, aka 100 points.
- And a player can have a maximum attack damage of 100 points, aka 50 hearts.
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