Official MineTrigger

The complete Mine Trigger experience in one install, bundling DAI Engine with the MineTrigger datapack and resource pack for custom combat, loadouts, HUDs, menus, effects, and presentation.
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MineTrigger-1.1.zip

File nameOfficial MineTrigger-1.1.zip
Uploader
J12H36HJ12H36H
Uploaded
Aug 27, 2026
Downloads
12
Size
775.0 Bytes
Mod Loaders
NeoForge
File ID
8748261
Type
R
Release
Supported game versions
  • 26.2

What's new

Official MineTrigger 1.1 Changelog

Updated Components

  • Updated [DAI] MineTrigger (Data) from v0.4.3 → v0.6.0.
  • Updated [DAI] MineTrigger (Resource) from v0.4.3 → v0.6.0.
  • Updated DAI Engine to 3.3.
  • Updated the complete MineTrigger experience for the current DAI runtime.
  • Maintains support for Minecraft 26.2 / NeoForge 26.2.0.59.

Performance Improvements

  • Removed the permanent 20 TPS player initialization scan.
  • Player setup now uses DAI's experience lifecycle for first join, reconnects, and reloads.
  • Reduced projectile processing from 3 global scans per tick to 1 shared scan.
  • Consolidated Trion and HUD maintenance into a single once-per-second player pass.
  • Removed the obsolete recurring Training Trion Soldier upgrade scan.
  • Reduced unnecessary server command processing without reducing gameplay responsiveness.

Projectile Improvements

  • Modernized Asteroid, Hound, and Egret definitions for the DAI 3.3 projectile framework.

  • Added structured projectile metadata for:

    • Lifetime
    • Hit radius
    • Damage
    • Speed
    • Gravity
    • Drag
    • Pierce behavior
    • Ricochets
    • Owner and ally collision
    • Block and entity collision
  • Existing MineTrigger projectile behavior and visual movement remain preserved.

Stability & Recovery

  • Includes updated fall-recovery and training-sector integrity protections.
  • Existing MineTrigger worlds and progression remain compatible.
  • No progression reset is required.
  • Improved experience initialization and runtime reliability through DAI 3.3.

Trion & Combat

  • Preserved the 1000-point Trion economy.
  • Preserved Trigger On, Trigger Off, and Bail Out behavior.
  • Preserved Trigger-active Trion drain.
  • Preserved Chameleon additional drain.
  • Preserved Trigger-off regeneration and maximum Trion clamping.
  • Preserved automatic Bail Out when Trion reaches zero.

Loadouts & Equipment

All existing combat roles remain available:

  • Attacker
  • Shooter
  • Sniper
  • All-Rounder

Existing Trigger equipment remains intact, including:

  • Force Blaster
  • Asteroid
  • Hound
  • Egret
  • Kogetsu
  • Scorpion
  • Raygust
  • Shield
  • Grasshopper
  • Thruster
  • Radar
  • Chameleon
  • Bagworm

Resource Pack

  • Synchronized all MineTrigger visuals with Data Pack v0.6.0.
  • Audited all native Trigger item-model mappings.
  • Verified all referenced MineTrigger textures and models.
  • Preserved the complete Border Wheel interface.
  • Preserved loadout, mobility, radar, stealth, Trigger, ability, and Lab interfaces.
  • Preserved MineTrigger branding, loading visuals, and presentation assets.
  • No artwork was resized, reduced, or destructively recompressed.

Compatibility

  • Existing MineTrigger save identity is preserved.
  • Existing training-world generation remains unchanged.
  • Existing combat balance and loadouts remain unchanged.
  • Existing Border Wheel functionality remains unchanged.
  • No world or progression reset is required.

Version 1.1 modernizes the complete MineTrigger experience for DAI 3.3, significantly reducing background processing while preserving its combat, progression, visuals, and existing training worlds.

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