MineTrigger-1.1.zip
What's new
Official MineTrigger 1.1 Changelog
Updated Components
- Updated [DAI] MineTrigger (Data) from v0.4.3 → v0.6.0.
- Updated [DAI] MineTrigger (Resource) from v0.4.3 → v0.6.0.
- Updated DAI Engine to 3.3.
- Updated the complete MineTrigger experience for the current DAI runtime.
- Maintains support for Minecraft 26.2 / NeoForge 26.2.0.59.
Performance Improvements
- Removed the permanent 20 TPS player initialization scan.
- Player setup now uses DAI's experience lifecycle for first join, reconnects, and reloads.
- Reduced projectile processing from 3 global scans per tick to 1 shared scan.
- Consolidated Trion and HUD maintenance into a single once-per-second player pass.
- Removed the obsolete recurring Training Trion Soldier upgrade scan.
- Reduced unnecessary server command processing without reducing gameplay responsiveness.
Projectile Improvements
Modernized Asteroid, Hound, and Egret definitions for the DAI 3.3 projectile framework.
Added structured projectile metadata for:
- Lifetime
- Hit radius
- Damage
- Speed
- Gravity
- Drag
- Pierce behavior
- Ricochets
- Owner and ally collision
- Block and entity collision
Existing MineTrigger projectile behavior and visual movement remain preserved.
Stability & Recovery
- Includes updated fall-recovery and training-sector integrity protections.
- Existing MineTrigger worlds and progression remain compatible.
- No progression reset is required.
- Improved experience initialization and runtime reliability through DAI 3.3.
Trion & Combat
- Preserved the 1000-point Trion economy.
- Preserved Trigger On, Trigger Off, and Bail Out behavior.
- Preserved Trigger-active Trion drain.
- Preserved Chameleon additional drain.
- Preserved Trigger-off regeneration and maximum Trion clamping.
- Preserved automatic Bail Out when Trion reaches zero.
Loadouts & Equipment
All existing combat roles remain available:
- Attacker
- Shooter
- Sniper
- All-Rounder
Existing Trigger equipment remains intact, including:
- Force Blaster
- Asteroid
- Hound
- Egret
- Kogetsu
- Scorpion
- Raygust
- Shield
- Grasshopper
- Thruster
- Radar
- Chameleon
- Bagworm
Resource Pack
- Synchronized all MineTrigger visuals with Data Pack v0.6.0.
- Audited all native Trigger item-model mappings.
- Verified all referenced MineTrigger textures and models.
- Preserved the complete Border Wheel interface.
- Preserved loadout, mobility, radar, stealth, Trigger, ability, and Lab interfaces.
- Preserved MineTrigger branding, loading visuals, and presentation assets.
- No artwork was resized, reduced, or destructively recompressed.
Compatibility
- Existing MineTrigger save identity is preserved.
- Existing training-world generation remains unchanged.
- Existing combat balance and loadouts remain unchanged.
- Existing Border Wheel functionality remains unchanged.
- No world or progression reset is required.
Version 1.1 modernizes the complete MineTrigger experience for DAI 3.3, significantly reducing background processing while preserving its combat, progression, visuals, and existing training worlds.
This mod has no additional files