Nuclear Tech- Integrated v3.26.zip
What's new
- Updated NTM to version 5808.
- Remade the ROR quest chapter into a general ntm logistics chapter.
- Added Automatic Crafting Table quest.
- Added Combinator Funnel quest.
- Added Gauges quest.
- Added quests for Conveyor Grabber, Sorter, Splitter, Conveyor Upgrades and Multi-Lane Conveyors.
- Mentioned that tools can be charged if put in battery socket while its receiving power in battery socket quest.
- Moved Pyrolysis Oven and fixed it not needing Versatile Circuit Board.
- Mentioned that wires can be painted in Electricity Connectors and Pylon quests.
- Cast plate request is now an OR with a new option of making a Foundry Basin and a 3x Cast Plate Mold.
- Split Security Terminal from Wireless Terminal quest.
- Rewrote Wireless Terminal quest.
- Mentioned Flour recipe in the Shredder quest.
- Geiger Counter quest is now an OR and can be completed with the Structure Looting quest.
- Added normal Fluix as a recipe for P2Ps.
- Added new recipes for the other P2Ps.
- Fixed Antischrabidium quest being shown as available if antimatter was obtained but not a Particle Accelerator.
- Shuffled some Particle Accelerator related quests in the Particle Physics quest chapter.
- Mentioned Radiation Engine in the RBMK fuel drum quest.
- Chicken Nugget quest now has a mention about how it can be used to easily test PA loops.
- High Energy Field Jammer quest for DFC.
- Polymer quest is now an OR and can now be completed using Bakelite.
- Updated Yharonite quest to mention specific amount of Spark energy needed.
- Updated ICF Laser quest to mention that the design now produces 537MHE/s when using Helium-3-Deuterium as fuel.
- Mentioned O button turning off NEI in the NEI quest.
- Total energy consumption of Fensu now mentioned in quest.
- Total energy consumption of DFC Core now mentioned in quest.
- Mentioned that plasma forge lets 75% of the heat energy pass between them.
- Fixed AE2 Pattern quest needing Hard Plastic to be completed.
- Added a Contributors and Assistance quest to credit people that helped with the development of the pack.
- Overhauled the custommainmenu slides by replacing all player built bases with cinematic nature shots.
- Added Customloadingscreens and moved all player built bases there.
Make sure to keep backups in case of any issues that might occur while updating!!!
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