Description
This mod provides the tools and world generation to "build an empire". Whether that's a global trade network with civilizations, building a massive army of any era-- from shields and swords to helicopters, tanks, missiles, and nukes,-- this pack contains alot of mods with synergy to achieve what you desire.
Machines and automation focus on modpacks where processes are not geared around "one block wonders". Multiblock contructions make for an engaging environment that simulates realism.
If you just wish to play a more "vanilla style", explore, and level up weapons, this mod provides sufficient world gen options to make an even more engaging environment.
World Gen/Global Mods:
- Realistic Terrain Generation
- Bloodmoon (chance of enhanced mob spawns)
- Sunscreen (Zombie's and skeletons don't burn up in the day)
- Millenaire
- Pam's Harvestcraft w/ addons
- Growthcraft
- Rustic
- Better Dungeons
Combat Enhancing Mods:
- Techguns
- Spartan Sword/Shields
- Reforged (port of Balkan Weapon's Mod)
- Guardscraft (hire able mercenaries with coins made from smelted gold nuggets, synergizes with Bountiful rewards)
Tech Mods:
- Immersive Engineering w/ Addons
- HBM Nuketech Mod
- Industrial Renewal
- Jurassicraft
Quality of Life Mods:
- Journey Map
- Random Things Mod
- JEI/HWAILA
- Comforts
- Gravestones
- XP Tomes
- Torchmaster (light in hand follows you)
- Simple Storage
- Build Gadgets
Note: This mod strives for "realism" and from the get-go may be difficult. A beginner's guide and spoiler guide is in the works.
Note: Runs best with at least 8GB RAM
Note: Pack comes with Resource Packs. Most are cosmetic in nature and therefore optional, but the ones involving trains adds additional useful trains. They are included but will not initialize by default -- they must be manually added in game before they take effect. After you have downloaded the modpack and reach the in game minecraft main menu, go to "Options"-> "Resource Packs" -> add the resource packs you want from "available" to "selected" by selecting the icons and seeing them move across, then "Done". This can be done at anytime, even after you started a world.


