File Details
N.S.E 0.6.11 distant horizons.zip
- B
- Jul 30, 2025
- 20.76 MB
- 27
- 1.20.1
- Forge
File Name
Current N.S.E 0.6.11 distant horizon.zip
Supported Versions
- 1.20.1
1. Now compatible with Distant Horizons
The modpack now works with Distant Horizons.
The Bliss shader is fully included and pre-configured in the pack.
2. New Difficulty System
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Mobs no longer spawn naturally at the start — only pre-existing mobs alive.
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If you venture too deep into caves, you risk awakening the dead. All types of zombies will begin crawling out at night.
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Every 10 days, a horde will attack your base.
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Creepers will now try to blow up your walls, allowing zombies to break in.
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The Nether is now extremely dangerous, filled with hordes of zombie piglins.
Additional mechanics:
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Chopping magical trees may trigger attacks from magical creatures at night.
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If you kill 200 undead, a magical army will assault your base. Each wave will include a boss.
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In normal mode: 3 waves
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After entering the Nether: 5 waves
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After killing the Ender Dragon (now stronger): 6 waves, with the final boss having 600 HP.
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3. Complete Ore Generation Overhaul
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Ore generation has been made more realistic.
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A detailed ore distribution chart is currently being created to help players understand where to find each type.
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All standard ore generation has been halved, making ores rarer.
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Each ore now generates in unique vein shapes, inspired by real geology.
You'll need to read the rock patterns like a geologist to locate them.
4. Mod Direction Changes
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Tardis Refined has been replaced with Adventure in Time – Tardis.
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Cosmic Horizon and Starlance have been replaced by Creating Space.
5. Many Mod Updates
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⚠️ Warning: Some mods must not be updated, as it will break the modpack.
6. Bug Fixes and Optimizations
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On a framework similar to a GTX 1660 (for example), performance now ranges between 60 and 150 FPS, depending on the situation.
7. File Management Improvements
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Internal file structure and resource organization have been cleaned and optimized.

