Ninjacat Skies 0.8.11 - Piled stones
What's new
0.8.11 — Piled stones
Tribal Power 5.3.2. Existing saves load as they are, no quest ids change, and the mod list is unchanged at 104.
- Pulse Cairns pile up. Cairns that touch on any side are one store: two hold 8,000, three 12,000, up to 64 stones and 256,000 Pulse. Any stone reads, fills and drains the whole pile, and a bigger pile fills faster. Break a stone and it takes only its own share. The five-stone limit is gone.
- A pile is one stone. Touching cairns lose their seams and read as one rune-carved block, banded only round its outer edges, and the runes glow brighter and give off more light as the pile fills.
- No more holes in Tribal blocks. Looking into the Ley Collector or Stone Font, or up under an Ancestral Cache, no longer shows the sky through them; the same gaps on a dozen other blocks are closed.
- A Pulse Cell fills in one use. Right-click a Drumheart, Resonator, generator or cairn pile and the cell fills as far as it has room, not 25 at a time.
- AgriCraft fixes.
- Vanilla flowers go on crop sticks: a poppy, tulip, dandelion, orchid, allium, bluet, daisy, cornflower, lily of the valley or wither rose now plants as its AgriCraft crop, and they grow on farmland as well as podzol.
- Mushrooms, crimson fungus, nether wart and sweet berries plant the vanilla way again; AgriCraft had been turning them into crops that could never grow where you put them.
- The March crops (Emberroot, Fen Rice, Frostberry, Glimmer Bean, Steppe Grain) and March soils are finally known to AgriCraft.
- The Gear screen is readable and the Tribal Power key names fit the Controls list.
Server owners: nothing changes for you. Unzip the new server pack over the old folder and run
install again.
Minecraft 1.21.1 / NeoForge 21.1.249 / Java 21.

