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Natsukashii

Go back to the past, where nostalgia didn’t exist—experience modded Minecraft again, as if for the first time.

File Details

Natsukashii-b0.1.10.zip

  • B
  • Sep 27, 2025
  • 46.34 MB
  • 14
  • 1.12.2
  • Forge

File Name

Natsukashii-b0.1.10.zip

Supported Versions

  • 1.12.2

🟡b0.1.10

New mods added:

  • MenuMobs

Changes:

  • Dissabled "fastScriptLoading" from Zen Utils, increases loading time.

  • All resources unified in this priority: thermalfoundation, ic2, projectred-exploration gregtechmod, others...

  • Added the oredict entries from the vanilla milk to the Animania milk versions

Copilot Summary:

Reordered and updated entries for Tinkers' Construct patterns, casts, and clay casts, as well as Botania blocks and items, in items.csv. This improves consistency and accuracy of item listings, and corrects some item names and orderings. Also updated Applied Energistics 2 config digests and last check, and made minor config and script changes.


🟡b0.1.9

Changes:

  • Disabled "Soul Bound" enchant from CoFH Core

  • Now the "Sandwich Station" accepts bread from other mods.

  • IC2 secret recipes are now shown in the JEI.

  • Portal Gun's fancy render disabled (broken)

  • Removed ExtraCell's in-game wiki

  • Hat stands are now craftable.

  • The uses of the IC2 ‘Iron Furnace’ have been replaced by those of the ‘More Furnace.’

  • Removed some junk files

Removed:

  • Zetta Industries (When I finish with ic2/gregtechexp it will be replaced with NuclearCraft)

  • JEI Integration

Copilot Summarty:

Removed JEI Integration and Zetta Industries mods and their config files. Updated various configs and scripts to reflect mod removals and other changes, such as enabling IC2 secret recipes in JEI, disabling Portal Gun's fancy render, and making hat stands craftable. Also cleaned up item lists and fixed bread compatibility for Sandwich Station.


🟡b0.1.8

Changes:

  • (quark.zs) Removed code line 41º = mods.jei.JEI.hide(quark:biotite);

Update:

  • Backpack Opener

  • Fuge

  • Oceanic Expanse

Copilot Summary:

Updated Backpack Opener, Fugue, and Oceanic Expanse mods to new versions. Modified Applied Energistics 2 item mappings, including renaming and reordering Tinkers' Construct patterns and casts, and removed several Botania and Extra Utilities 2 items. Also removed a JEI hide command for Biotite in quark.zs and made various config adjustments for multiple mods.


🟡b0.1.7

Changes:

  • Now "Wither Ash" can be crafted with "Wither Dust" and vice versa

  • Now "Wither Skeletons" will not drop "Wither Ash" and "Wither Bone (nether ex)"

  • Ressistance potions now they will be made with "Nether Quartz"

  • Extra Utils 2's "Ender lily" removed

  • Now Extra Utils 2's creative blocks can be harvested and used in survival

  • "Petrotheum" and "Pyrotheum" can't be used now for smelting and breaking down ores

  • "Abyssal Tin Ore" and "Abyssal Copper Ore" are now dissabled from "Abyssal Wasteland"

Copilot Summary:

Bumped modpack version to b0.1.7. Disabled Abyssal Tin and Copper Ore generation in Abyssal Wasteland. Wither Skeletons no longer drop Wither Ash; added crafting and reverse crafting between Wither Ash and Wither Dust. Resistance potions now require Nether Quartz. Removed Extra Utils 2's Ender Lily and enabled harvesting/configuring of creative blocks. Disabled Petrotheum and Pyrotheum for ore processing. Disabled Biotite in Quark and forced Quartz for Resistance. Updated loot table for NetherEx Wither Skeletons. Various config and changelog updates.


🟡b0.1.6

Changes:

  • Changed the name of the Thermal Foundation's "iridium nugget" to "iridium shard"

  • Changed the texture of the Thermal Foundation's "iridium nugget" to the IC's "iridium shard"

  • Changed the texture of the Thermal Foundation's "iridium ingot" to the Advanced Solar Panel's "iridium shard"

  • Battle Towers world gen tweaked

  • Created and added "world-gen.json" for JER

  • Added descriptions to enchantments in the Vampirism, Openblocks, and Fossils and Archeology mods.

Copilot Summary:

Reordered and added new pattern, cast, and clay cast entries for Tinkers' Construct items in items.csv. Updated Applied Energistics 2 facade entries, including new block types and reordering of some items. Removed Botania item entries from the end of the file for better organization.


🟡b0.1.5.1

Changes:

  • The gamerule "openblocks:spawn_graves" has been added to false by default.

Copilot Summary:

Set 'openblocks:spawn_graves' gamerule to false by default. Updated version references in modpack.cfg and packVer.json.


🟡b0.1.5

New mods added:

  • JourneyMap

  • Vampirism + Vampirism Integrations

  • Corail Tombstone

  • InstantUnify

  • Default Options

Changes:

  • Battle Towers gen rate decreased

  • Some Gregtech recipe tweaks dissabled

  • Dissable book spawning wen joining a world for the first time

  • Some chest loot tables adjustments

Copilot Summary:

Added JourneyMap, Vampirism (+ Integrations), Corail Tombstone, InstantUnify, and Default Options mods. Updated multiple config files and loot tables, decreased Battle Towers generation rate, disabled some Gregtech recipe tweaks, and prevented book spawning on first world join. Applied various item and facade changes, including additions for new mod content and loot adjustments.


🟡b0.1.4

Changes:

  • Fix a cleanroom crash

🟡b0.1.3

Changes:

  • the url of the modpack on curseforge updated

🟡b0.1.2

New mods added:

  • CraftPresence

Changes:

  • Added a custom Discord RPC

🟡b0.1.1

Changes:

  • Fixed main menu from the CustomMainMenu Script

🟡b0.1.0

New mods added:

  • BattleTowers + BTFixes
  • Bibliocraft
  • Comforts
  • Farming For Blockheads
  • Hat Stand
  • Malisis Doors + Malisis Core
  • Portal Gun
  • Rustic + Rustic Witchcraft + Rustic BP Woods
  • SecretRooms
  • Totemic
  • Wolf Armor and Storage Legacy
  • Zetta Industries
  • Animania + Animania Extra + Animania Farm

Removed:

  • RLTweaker2

Updated:

  • Armored Arms
  • BaublesEX
  • Mo' Creatures
  • Ender's Modpack Tweaks
  • Forgelin Continuos
  • HadEnoughItems
  • Magiculture Integrations
  • MTE Patches

Changes:

  • Spanish Moss texture changed to the one from Enchanted: Witchcraft
  • Removed some junk files

🔴a0.9.7

Changes:

  • AbyssalCraft: Adjusted Blacksmith LootTables to improve reward distribution.
  • IC2: Adjusted all LootTables in general.

🔴a0.9.6

New mods added:

  • Added ZenUtils.
  • Added ZenRecipeReloading.

Changes:

  • Astral Sorcery: Adjusted recipes for Luminous Marble and Sooty Marble.
  • Quark: Added missing import to the script.
  • Ender's Modpack Tweaks: Changes in the Morph mod and Dragon Egg.
  • Chisel: Removed native marble to avoid redundancies.

Others:

  • Removed GlobalGameRules.

🔴a0.9.5

New mods added:

  • Custom Main Menu

Changes:

  • A propper custom main menu
  • Better shader support
  • Merged the "Low on Fire" resourcepack directly into resource loader

🔴a0.9.4

New mods added:

  • Backpack Opener

Changes:

  • Backpack opener: new scripts to open containers (Backpacks, Satchels, Pouch...) in the inventory
  • Aquaculture: New uncrafting recipe for the bounty, and recipe for the neptunium ingot

🔴a0.9.3

Updated:

  • Backpack opener

🔴a0.9.2

Changes:

  • Removed Astral Sorcery marble gen
  • Fixed the minecraft vanilla bedrock layer
  • Gen rate of Fossils and Archeology permafrost generation decreased
  • Removed Quark cave roots
  • Removed Chisel marble, limestone and basalt gen rate
  • Decreased gen rate of the slime islands

🔴a0.9.1

Natsukashii PLATES! v2

  • Retextured Thermal Plates

🔴a0.9.0

Natsukashii PLATES!

  • Retextured Bewitchment cold iron plates
  • Retextured Tinkers' Evolution plates

🔴a0.8.6

Changes:

  • Improvement in aquaculture.zs and config file changes
  • Some mods update

🔴a0.8.5

Changes:

  • Improved texture of Spanish moss from Witchery to Bewitchment
  • Astral Sorcery Aquamarine ore changed

🔴a0.8.4

New mods added:

  • Robotic Parts (Cyberware)
  • Armored Arms

Changes:

  • Spanish moss texture from Witchery ported to Bewitchment