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MysticalColonies

Best of both worlds. Generate your resources through Mystical Agriculture, and then choose your build style for your Minecolony!

File Details

Mystical colonies 1.2.20.zip

  • R
  • Mar 21, 2026
  • 9.21 MB
  • 33
  • 1.21.1
  • NeoForge

File Name

Mystical colonies 1.2.20.zip

Supported Versions

  • 1.21.1

This new version is already available at our preferred server host Wabbanode so you can enjoy this pack with friends

Changelog 1.2.20

Added Cozy Appartments for Minecolonies v1.0
Added sword and kingdom schematic v1.6
Added ChristmasColonies v1.9
Added Modular Hub Style Pack v1.1
Added Yukami's Sophisticated Backpack Tab v 1.1.1
Added Sophisticated Backpack/Storage Emerald Upgrade v 1.0.3
Added Corail Woodcutter v3.4.2

Domum Ornamentum from v10.0228 to 1.0.231
- framed panes rename
- Added Steep Shingle Blocks

FTB Library from 2101.1.30 to 2101.1.31
Changed
- Some minor visual GUI changes in a couple of places (text drawn with shadows, better widget alignement)
- Updated pt_br translation
Fixed
- EnumSelectScreen now correctly saves values when inside a list

FTB Quests from version 2101.1.22 to 2101.1.23
Added
- Major reword of the "Claim all Rewards" GUI
 - No longer immediately claims everything: now pops up a friendly list of claimable rewards, sorted by chapter quest
 - Claim rewards individually or use the "Claim all Rewards" button in that screen to claim all auto-claimable rewards
 - Note that some rewards (those which require a choice or random loot table rewards) must be claimed individually
Changed
- Quest started and completed events are now also fired on the client
Fixed
- Fixed the XP levels reward type (exp amount always getting set to 0)

Lootr from version 1.11.36.116 to 1.11.37.118
- New translations en_us.json (korean)

Minecolonies from version 1.1.1281 to 1.1.1285
- hotfix 1,21 panel/trapdoor individual request
- Citizen respawn
- Add logging for corrupt schematics
- small adjustments

RFTools Utility from version 7.0.10 to 7.0.11
- Fixed the simple dialer
- Fixed the inventory screen module. It wasn't rendering anything
- Fixed gui updating correctly for the logic block
- Fixed a problem with the cursor not appearing in the gui's for screenmodules
- Fixed a few bugs in the fluid module, counter module and machine information module

Smallcolonies for Minecolonies from version 1.5 to 1.6
- Sandyton should now have a gatehouse and matching walls
- Littleton should now have a gatehouse and matching walls

Sophisticated Backpacks from version 3.25.31.1560 to 3.25.34.1581
- Fixed rare backpack tank rendering crash with threaded chink renderers
- Added backpack block bounds derived from model geometry so resource pack backpack models show matching bounds
- Fixed full battery charge indicator disappearing on back[ack models

Sophisticated Core from version 1.4.6.1506 to 1.4.10.1531
- Fixed StorageScreenBase background render to avoid double renderBG call
- Fix highlight crashes for broken and removed blocks
- Fixed storage blocks not reconnecting to their controller in some placement cases
- Added support for new Sophisticated Inventory Interactions mod

Sophisticated Storage from version 1.5.28.1494 to 1.5.30.1520
- Fixed dispenser behaviour registration for updated shulker box tiers (base tier already worked)
- Fixed recipe loading errors from optional compat upgrade advancements
- Added conversions from Quark chests to Sophisticated chests

SuperMartijn642's Core Lib
- Basic implementations

Waystones from version 21.1.28 to 21.1.29
- Fixed waystones still showing up on map-mods we don't use.