Description

Listen, noble traveler, to the ballad that echoes through the ages of this world, where souls once lived under the auspices of ancient deities and legends. In ancient times, each being lived immersed in their own history, following traditions and venerating deities that granted them faith and strength. Entire civilizations flourished with magic, legends and ancient rituals. There were times when countless lineages, forged in the traditions of the beginnings, walked in communion with the gods, celebrating feasts, singing sacred songs and recording their stories in monuments that defied time.
But then, in a forgotten twilight, Sekhmeth, the Tamer of Wills, a being with a heart torn apart by bitterness and betrayal, appeared. The elders say that her soul, wounded by the pain of the past, cried out for a change so drastic that she herself undid the bonds that held what had been. Third of the ages, she did not act on mere whim, but rather out of a bitter conviction that only by obliterating the old would it be possible to forge a new destiny. With a dark and inexorable power, Sekhmeth, the Tamer of Wills cast a spell that erased the tangible traces of a glorious era, leaving in the minds of the inhabitants only the memory of what had once been sacred and real.
Yet from the chaos that followed emerged a mysterious relic, forged from arcane fragments extracted from a new dimension—a shadowy realm guarded by a colossal dragon and beasts that roam the eternal skies. This enchanted object, endowed with ancient powers, grants each being the ability to be reborn into a new essence, a transformation that preserves the echo of ancient origins, albeit in a renewed guise.
Thus, in this reconstituted world, those who inhabit it can choose their own paths: some rise up as heroes in search of recovering lost glory, others dedicate themselves to the wisdom of hermits, while there are also those who find true peace in the serene toil of the fields or in the simplicity of everyday life. Each soul carries within itself the memory of a time when gods and men were intertwined in grand destinies, and even though the marks of the past have faded from the landscape, they remain alive in the whispers of the wind and the murmur of the waters.
Listen to the songs of the bards, who on moonlit nights recite the story of Sekhmeth, the Tamer of Wills – not as a mere evildoer, but as a being who, in her tears and solitude, sought to rewrite the destinies of this vast world. For, in her pain, she believed that only in this way would it be possible to forge a new beginning, where the traces of the past could be rediscovered by attentive hearts and bold spirits.
May this story inspire your journey, be it of epic glories or humble toil, and may the flame of the memory of the ancients guide each step, even on paths where destiny is uncertain and hope stubbornly resists in the soul of each being.
Features of the Modpack:
- first of all I must warn you that when you die you will wait for 5 minutes before returning to the game, use this time to reflect or plan... or just disable the "RpDeath" mod;
- different types of food to cook and learn;
- limitations to make the most of the early game (don't try to punch the trees, it won't work, try making flint tools);
- several different classes to choose from, each with their own skills, armor and weapons;
- nothing stops you from using weapons and armor from other mods too, after all the skills remain with you as long as you are using your class book;
- It is possible that some classes stop working due to recent mod updates, so it is important that you comment here if you encounter any problems.
- bosses that become more difficult each time they are defeated;
- 100+ races to differentiate your gameplay with different abilities and weaknesses;
- when entering the game your race is chosen randomly, but you can change it if you don't like it;
- Alterar a própria raça não será fácil, principalmente se você tiver iniciado com um raça muito complexa, mas é possível se você conseguir encontrar os fragmentos de "orbe de origem";
- ao iniciar um novo mundo, é possível escolher aparência e onde quer iniciar o jogo (o que pode fazer com que raças que iniciam em outras dimensões apareçam no overworld, ainda não sei resolver isso);
- ao escolher a aparência, caso escolha a opção "vanilla" para skin, você estará com a skin que utiliza normalmente, e não com a aparência personalizada;
- caso esteja familiarizado com a textura "Just Expressions", ficará feliz em saber que ela está presente no modpack, tornando possível a interação dos olhos do seu personagem;
- diversos acessórios com habilidades diferentes únicas para melhorar sua força dependendo da sua classe e poderes, mas os slots são limitados, escolha sabiamente quais vai utilizar;
- novos encantamentos para te deixar mais forte ou facilitar sua vida;
- quests e novas conquistas para te guiar nesse mundo desconhecido (acesse as missões através da própria aba de conquistas para ter recompensas e descobrir tudo que o modpack tem a oferecer);
- vários itens de decorações como telhados, portas, janelas, lanternas, pontes, além das novas variações de itens que já conhecemos do minecraft vanilla;
- new structures to explore and encounter challenges, creatures, bosses, enchantments, unique items, weapons, armor, and more;
- levels -> levels are not just here for you to compete with your friends or to know which enemies are up to you, they are also essential for you to survive, as levels limit you to weaker tools and this can be decisive in your survival (try using a compass when you have the level to do so, it can help you);
- if you know the game Breath Of The Wild, you'll be happy to know that you can change the texture of your shields so that they look like the ones in the game; |resourcepack: All BOTW Shields from Zelda|
- ambience for your adventure, with medieval music and different sounds for each environment;
- voice chat (V key);
- different bosses to face, some with their own lore;
- you can find some books around the world that will tell you a little about the game's lore;
- guild system and territory conquest;
- daily rewards;
- seasons that can affect crops and animals;
- new potions;
- new survival systems, such as thirst (to drink water use crouch + right click), be careful with the type of water you are drinking, I think it is better to filter it first;
- new dungeons;
- tip: hold a potion in your left hand and a food item in your right hand, then right click;
- backpacks and bags;
- new weapons, shields, armor, and decorations for your armor;
- disguises;
- new combat;
- mission boards in some villages;
- you can carry some blocks from a place to another, like chests or furnaces (crouch + right click);
- don't try to leave the world while you're in combat, it won't work;
- for adventurers and explorers, don't worry about rushing home to sleep, make a sleeping bag and rest peacefully;
- do you think you are a hardcore gamer? Try completing the Completionist's Index (available in the menu, yes, it's that book);
- try connecting chains to different walls or fences, it may be useful;
- Are any of your friends not wanting to sleep? Don't worry, not everyone needs it;
- new dimensions to explore;
- Is there someone watching you from afar?
- be careful when flying, it's a little more difficult;
- new mounts to collect and show others your grandeur;
- is it flying too fast? Crouch to slow down;
- how about using emojis in chat or animations with your friends? You can!
- lore for vanilla enchantments, just pick up an enchantment and read it;
- disenchant an item without losing its enchantment, combine the enchanted item with a book on the anvil;
- some villager will have to sell you a map to the lost castle if you want to face the Ender Dragon;
- tip: make a Region Boradcaster to show others where they are standing, this is your area!
- it is possible to return with your hands on the screen (as in vanilla) by pressing F6;
- Are you going fishing? Why don't you hold a bell in your off hand?
- you can make statues to decorate your world;
- create your own hooks to climb mountains;
- the torches go out in the rain, you will have to relight them from time to time;
- become an expert on horses;
- use a spyglass whenever you want, as long as it is somewhere in your inventory;
- you can work to get rewards;
- spread your art around the world, stop to relax and make a painting;
- take someone for a ride on your mount;
- the chat is based on proximity, don't worry about a mountain of messages arriving due to the number of players;
- all weapons have a level, you can improve them if you don't want to change;
- everyone can get the loot from most dungeons, after all, the contents of many chests are individual;
- with Comes Alive you can leave your adventurous life a little aside and raise a family in peace, as well as make friends;
- send a correspondence to your friends, I bet they'll like it;
- if you want to train, just find a dummy;
- I think a tree just talked to me on chat...
- find biomes with a nature's compass;
- be careful with the animals, they will fight back;
- winter is coming and you are planting slowly, why haven't you made a cart yet?
- a bonfire will always protect you from monsters, they hate bonfires, unless it goes out in the rain...
- make an umbrella if your origin doesn't like rain;
- if you want help from a friend to level up, start a party with them, the xp from everything you do will be shared;
- pet the animals, you can!
- the phantoms are annoying you, so make a repellent now;
- the umbrellas weren't enough, you'll have to do a ritual to stop the rain, go find some cauldrons; |Rain Be Gone Ritual|
- why not have a polar bear as a pet?
- don't you have runes for spells? Don't worry, over time you find ways to use mana;
- sometimes rare mobs will appear, they will give you different rewards, good luck;
- don't you have flint and steel yet? Use a fire stick;
- remember that you have a wallet in your inventory to store all these coins;
- sharpness V is too low for you? Try increasing this level with a Tool Leveling Table;
- don't drop items, make a trash can;
- needing to get money, but your friends don't trust "drop the coins first"? Create a Trade Shop;
- rotten flesh can be heated on the fire to become edible;
- be careful when exploring in the Warden's biome, he can hear you;
- throw water balloons at your friends;
- don't try to steal the villagers' chests, they won't like it;
This modpack is based on the idea of getting a lot out of your game.
YOU CAN'T PUNCH TREES! Make a flint axe to start.
When you enter the world for the first time, you will have a race chosen for you, and by pressing the "O" key, you will know what it is capable of. And you start as an ordinary being, with nothing special.
However, things change when you start to evolve your skills, taking advantage of the unique abilities that your race can offer you.
Then it's finally time to choose your class! With a book and 3 XP levels you can choose your class by interacting with a table that will open your mind to the possibilities of your adventure.
The more enchantment mess around, the more skills can be unlocked.
Whether using magic, heavy or light weapons, unique skills and especially strategy, travel to other dimensions, face bosses and dungeons, kill that damn dragon and evolve to become the greatest hero of all! Or villain, I'm not judging.
What the modpack offers:
Tons of races: each with different abilities and capabilities. There is also the possibility of changing your race with an artifact.
Classes: To follow the path of a class, first find (or make) a specific table, and with a book and 3 xp levels you can choose a class to follow.
Dimensions: Some dimensions hold secrets and new adventures for everyone who has the courage to research and visit.
The Castle: Somewhere hides a castle with access to the dragon's dimension of the end, but who will have the map for you?
Lore: Can you find all the books that tell parts of the history of the world you live in? Create your theories by collecting lost books.
But the modpack isn't just about combat or skills.
My Own Adventure focuses on making the environment around you more immersive, so each player can truly make their own story, whether as an ordinary farmer, a fisherman, an exploring traveler, a miner, someone who likes collecting mounts and pets, or an adventurer. There are guilds, missions, skills... for everything you want to do, there is a progression.
WHAT IS THE PURPOSE OF THE MODPACK?
As the name suggests, the idea is for you to make your story the way you want, exploring, or creating a family, living your own life, and, when you feel that your adventure has come to an end, just start a new world, but what I really recommend to make the most of this modpack is to try to complete all your achievements and missions, and especially make a book with a pen to write down your adventures, like a diary, so that you stay immersed in the things you are doing all the time.
But the main thing: Play with friends, whether with or without roleplay, it will make the adventure MUCH more fun.


