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Mustard Craft

A lightweight, classic-styled modpack with horror elements, based on a dream I had, adapted to be fully playable. Focused on unique mechanics and unnerving atmosphere.

File Details

Mustard Craft - v1.6.0

  • R
  • Oct 5, 2025
  • 16.19 MB
  • 16
  • 1.20.1
  • Forge

File Name

Mustard Craft-1.6.0.zip

Supported Versions

  • 1.20.1

FINALLY RELEASED THIS AS A PROPER BUILD, NEW PANORAMA AND LOGO SUBTITLE IT'S SO PEAJ (HUGE thanks to SUPER3FANChasOkzygotic1 and trainboy0007 as well as myself for acting as the characters/mobs in the panorama screen, and of course CokaCody for taking the actual pictures and implementing them as well as for the new logo subtitle!!)

  • Added all features from previous betas to new release (check their patch notes if you wanna see)
  • New panorama and logo subtitle to fit with the removal of The Anomaly (THANKS CODY!!)
  • Added 'Spectate' button on death to use in the case you don't want to respawn (e.g. getting spawncamped during the night), you can respawn in survival with a button in the spectate inventory, requires OP perms (custom made by me!)
  • More mob texture easter eggs, fixed some old ones that used post 1.14 textures as a base
  • Edited Enhanced AI configs to hopefully reduce the mob density around the player as well as decrease the range you can be spotted from, additionally reduced the chance for fishing rod zombies to spawn a little.
  • Reduced time until bleed out with Player Revive from 60 seconds to 50, also disabled loud ass death sound
  • Removed no friendly fire for pets, without sweeping doing this accidentally rarely happens and dogs would just RELENTLESSLY beat the shit out of people for hitting their owner with no way to stop them
  • Fixed an issue where using the /shout command too many times would make you unable to sprint (due to it still taking up hunger, which is no longer used).

    TLDR of features in previous betas (if you wanna know what was added without checking them all individually:
  • Swapped out The Anomaly for a different, hopefully more fitting mod
  • Fixed LAN hosting crashing on startup
  • Replaced E4MC with World Host, runs better and is more user friendly with a friends system and such for super easy joining
  • Disabled shield crafting to promote usage of sword parrying in combat
  • Removed a few unfitting structures and mobs, offset this by enabling vanilla variants of some repurposed structures
  • Temporarily disabled custom shaders
  • Many other minor configs edits with Sword Parry, Nostalgic Tweaks and Enhanced AI predominantly
  • Updated all applicable outdated mods and resource packs (IF THEY AREN'T UPDATED THEN IT'S BC THEY BREAK THE PACK, DON'T TOUCH)
  • Removed redundant dependencies of deleted mods, reducing unnecessary bloat
  • More splashtexts ranging from inside jokes and small hints