File Details
Moancraft-1.4.zip
- R
- Feb 19, 2022
- 24.95 MB
- 41
- 1.16.5
File Name
Moancraft-1.4.zip
Supported Versions
- 1.16.5
- updated modloader to 0.13.2
- added [mod] armorchroma, now see how overpowered armour goes
- added [mod] fat_xp_orbs
- added [mod] heartbond mod and changed enderheart recipe making it easier to collect depending on your definition of easier
- added [mod] player-only-loot, which i'm pretty sure actually works as intended this time
- added [mod] compact_status_effects to reduce the size of those things as part of the effort to make the inventory and vanilla recipe book more available
- added [mod] InventoryHUD to further help avoid status effect naughtiness
- added [mod] paradox_slabs so slabs can now be broken individually if 2 slabs share the same block-space
- added [mod] ResolutionControl+ because some people may want that and i'm currently not opposed
- updated [mod] iris for extra options (configs on shaders)
- updated [mod] quartz_elevators to add no particles config true
- updated [mod] sodium_extras which now adds sliders to fov and distortion effects
- updated [mod] xearos_world_map/minimap
- updated [mod] hqm for no reason it seems
- updated other mods including expanded storage, architectury, kubejs and cloth config
- removed [mod] retail because it wasn't working with the pack
- removed [mod] better mount hud because it's no longer available on curseforge
- removed [mod] building_wands because it was both op and broken its current form
- removed [mod] loading_timer because it refuses to do anything for this version of the modpack
- almost certainly forgot something about [mod]
- removed torch drops (placing a torch is fine but cannot be retrieved)
- removed snacks from cook foods and added snack TT to others
- removed fabrics recipe from blacksmith requirement/smithing table (still optional)
- removed gobber items via kjs and datapack instead of the native config to prevent server console spam about missing recipes etc.
- removed absorption from gobber armors just so they're not super op
- removed staff of nature and transformation
- removed some advancements that could be unobtainable or useless with particular origins/classes re-added some others that are fine, edited some and added another entirely new one
- removed shulker box recipes properly
- added eldritch turtles, just forgot about these previously
- added staff of clearing in hqm to collect when flower power is complete and raise the recipe cost
- added extra eldritch entities to list in patchouli
- added immutability explanations to patchouli
- added unvanishing ankh (didn't see this one) also included death and binding removal for xp = 100/80 Levels
- added dolphin and bear meat to cook class skills
- added owl feather recipes and owl feather avian flight mechanic
- fixed some descriptions
- maybe fixed zombies sometimes not being individuals
- changed gobber ore gen numbers to zero because disabling them wasn't enough
- changed mob farm utilities block recipes to include techreborn parts
- changed the mcda armour set bonuses from absorption to regeneration as this is more origin friendly
- changed sort button to be off by default to prevent overlay issues
- changed the original again quest to be repeatable after 100 hours instead of 30 days
- changed the gobber ores config to let regular ores spawn by reducing gobber ore vein size to 0
- reduced the cost of a few simple storage recipes
- included patchouli data file to have all entries auto-unlocked
- locked blink ring to enderian
- locked gobber bows to archer
- locked harvest ability of staff of the farmer to farmer
- updated credits
- added secret nonsense
known issues: snakedoctor zombies are sneakily quiet

