File Details
MMCMedieval 1.2
- R
- Sep 19, 2015
- 479.15 KB
- 2.2K
- 1.7.10
File Name
MMCMedieval-1.2.zip
Supported Versions
- 1.7.10
i got loads of PM's with ideas for the modpack so here you go:
Fixes bug : *421521
added Some new Mods:
Thaumcraft
Witchery
Bloodmagic
And loads more
Removed:
Hats
HatsExpansion
Current Modlist:
- Mantle (by mDiyo)
- Tinkers Construct (by mDiyo)
- CodeChickenCore (by chicken_bones)
- NotEnoughItems (by chicken_bones)
- Waila (by ProfMobius)
- CoFH Core (by TeamCoFH)
- JourneyMap (by techbrew)
- Inventory Tweaks (by Kobata)
- Thaumcraft (by azanor)
- Adventure Backpack (by JavierDarkona)
- iChunUtil (by iChun)
- Custom Mob Spawner (by DrZhark)
- Mo' Creatures (by DrZhark)
- Town Builder (by brandon3055)
- ModTweaker (by jaredlll08)
- BiblioCraft (by JDSinclair)
- BiblioCraft: BiblioWoods Natura Edition (by JDSinclair)
- Traveller's Gear (by BluSunrize)
- OpenModsLib (by OpenMods)
- OpenBlocks (by OpenMods)
- MineTweaker3 (by StanH)
- Forestry (by SirSengir)
- The Twilight Forest (by Benimatic)
- Guide-API (by TehNut)
- AgriCraft (by InfinityRaider)
- Mine & Blade: Battlegear 2 (by Nerd_Boy)
- Ancient Warfare 2 (by shadowmage45)
- Knights of The Round Table - A Tales of Kingship Inspired Mod (by Waabbuffet)
- Blood Magic (by WayofTime)
- Botania (by Vazkii)
- Witchery (by Emoniph)
- Witching Gadgets (by BluSunrize)
- Morph (by iChun)
- Talismans (by Gigabit1011)
- RadixCore (by WildBamaBoy)
- Minecraft Comes Alive (by WildBamaBoy)
- MovingWorld (by darkevilmac)
- Archimedes' Ships Plus - Flying houses? Flying houses. (by darkevilmac)
- Thaumic Warden (by MasterAbdoTGM50)
- Balkon's WeaponMod (by Balkondeur)
- Expanded Armory (by marwat208)
- Forbidden Magic (by Assassinfox)
- Spellbound (by drybones967)
- Elvish Islands (by DoubleEmerald)
- Iguanas Tinker Tweaks (by bonusboni)

