1.1.2
What's new
-Updated Artisan Worktables and Integrations
-Added Dark Utilities
-Added the shop in the Quests menu! Currently a *big* WIP.
ScalingHealth changes
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-You now lose 3 hearts on death
-Difficulty will increase by 1 every time you sleep
-It now takes *15* levels required instead of 3 to use a heart container...
-...but now you can only have 40 hearts total.
-Chat is no longer notified when a blight dies
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Misc.
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-Disabled RandomLoot case drops in favor of the shop
-Adjusted healing values by Rough Tweaks' items
-Oreberries have a chance to grow from bone meal now
-I think I fixed the issue with oreberries being automatically smelted when you pick them up...
-Now a 30% chance that using a Disenchanter may remove an enchantment
-Fixed Emerald AIOT recipe
-Disabled Homing enchantment
-No more sitting on stairs. Sorry.
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