File Details
Minestuck++-1.2.zip
- R
- Sep 25, 2018
- 311.05 KB
- 50
- 1.12.2
File Name
Minestuck++-1.2.zip
Supported Versions
- 1.12.2
Added Carry on.
For picking up and moving of chests, machines and animals by hand.
Added Cooking for Blockheads.
Could be useful to help with vanilla food pantry.
Added Furnus.
For early game tier grinder and furnace. Both upgradeable.
Added LimeLib.
Requirement for Furnus.
Added Mob control Wands.
Lets you pacify hostile mobs or make them follow you like pets etc using some craftable wands.
Added DankNull.
Storage cubes that are basically like barrels with multiple slots in your inventory which automatically pick up items. Useful for mining and mob slaying alike.
Added P455w0rds Library.
Requirement for danknull.
Added Extra utils.
Everyone knows this one, for sure. But turned off deep dark. It can let you escape the medium by accident due to how it teleports and returns. :V
Added Simple Storage Network.
Super simple low tech storage network solution that runs of standard chests rather than discs and stuff.
Added Cannibalism.
Knives, used for stabbing and cutting stuff... The flesh is actually compatible with dissolution. so theres that. Also good for harvesting extra resources out of vanilla mobs.
Gave the nerf hammer to the Grimoire of gaia mobs. They now spawn only after 3 days have past. A lot of them have also had their spawn weights reduced by atleast third to a half based on their original rarities.
Also stopped it's "tier 1" and "tier 2" mobs from having a damage maximum so that if you can kill them fast, you can kill them fast.
enabled scaling health's "bonus regeneration" ticks. They start after 10 seconds of no damage and will provide some triage when you're low up to a maximum of a full bar of health provided you're above 5 hunger shanks.
Nerfed maximum damage boost and slightly the health boosts to mobs based on difficulty scale.

