The Ultimate Freak-Off [HORROR]

The most terrifying horror modpack ever made, based around the Freaky Dweller and his friends

File Details

The Ultimate Freak-Off-1.5.0.zip

  • R
  • Jan 18, 2026
  • 311.37 MB
  • 18
  • 1.20.1
  • Forge

File Name

The Ultimate Freak-Off-1.5.0.zip

Supported Versions

  • 1.20.1

Added Bloody Bits Fix (fixes crashing)
Removed wither sickness (very hard to cure without hostile mobs spawning)
Disabled distant wither storm renderer (you never know where it is now unless you craft an amulet and mark yourself)
Reduced Freaky Dweller's default spawn rate (compensation for making red-eye barry / freak from the fog optional)
Turned off upside down crosses (faster worldgen)
Fixed nether/end portals
Added Cracker's Wither Storm Plus (wither storm is much stronger)
Added Cracker's Wither Storm V-Sides (cooler music)
Many performance tweaks to both vanilla and wither storm
Changed default shader preset to be more performant (significant performance gain for little visual change)
Replaced Fog Looks Modern Now with Fog mod
Reduced default render/simulation distance
Update From the Caves
Disabled some moves from Parcool (they are annoying or allow cheesing certain mobs)
Switched veinminer mod to veinst (old mod did not support every vanilla ore for some reason)
Added polymorph
Added treeplacer and terralith tree addon (you can now regrow terralith trees with saplings)
Turned off clouds by default
Removed radium (both radium and canary lagged with the wither storm)
Nerfed iron hook, made diamond hook obtainable in a nerfed state (game balance)
Added Poroto's Zombies and swapped Tissou's Zombie Pack for Zombies Revamped (a continuation of it)
Made Valhelsia Structures structures more sparse (way too common for the loot they had)
Added No Startup Messages Please (makes world creation a bit cleaner)
Added lore book to starter kit
Added craftable totems (useful for wither storm, very expensive though)
Added scholar (better book writing)
Added No More Glow Lichen
Added YUNG's better caves
Added Global Emeralds
Added Entity Sound Features
Tweaked fog in both vanilla and spooklementary (wither storm should seamlessly fade away when using spooklementary and cursed fog, however this does not work perfectly with no shaders phase 6-7 because the emissive textures are weirdly hardcoded into the mod)
Removed Knocker (signs are annoying)
Added Fortune Ancient Debris
Added WSCommands (needed to config CWSPLUS)
Removed insanity shaders (spooklementary is just better)
Added more performance mods
Added potato version of spooklementary
Added brightness slider mod (no shaders looks pretty good now)
Updated Cursed Fog (enchant glint still bugged tho, turn it off in accessibility to use)

The wither storm, parcool changes, and hook changes need to be applied manually to existing worlds from prior updates. To do this, go to minecraft/defaultconfigs and copy the files of folder into the minecraft/saves/yourworld/serverconfig folder in your old world