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Minecolonies - The Dark Ages

Minecolonies, but with a bleak medieval twist!

File Details

Minecolonies - The Dark Ages 1.4.0

  • R
  • Dec 12, 2025
  • 201.80 MB
  • 929
  • 1.20.1
  • Forge

File Name

Minecolonies - The Dark Ages-1.4.0.zip

Supported Versions

  • 1.20.1

Minecolonies - The Dark Ages update 1.4.0:

Major World Generation Changes

Note: DO NOT UPDATE IF YOUR WORLD STILL USES OH THE BIOMES WE'VE GONE

After re-evaluation of the world generation present in Minecolonies - The Dark Ages, I have found Tectonic to be too troublesome, hardware-heavy, and overly expansive and empty feeling. Thus I have replaced it with William Wythers' Overworld Overhaul and Expanded Ecosphere. This should make the world feel more uniquely generated while still being expansive.

Alongside this, I discovered that Oh the Biomes We've Gone takes overwhelming priority over William Wythers' biome mods, and so it is no longer compatible. This will cause missing block errors in existing worlds, I recommend you do not update if you wish to continue using an existing world.

  • Replaced Tectonic and Oh The Biomes We've Gone with William Wythers' Overworld Overhaul and Expanded Ecosphere

Additions

  • Medieval Buildings (Nether Edition)
  • Deeper and Darker
  • Spelunkery
  • Galosphere
  • Serene Shrubbery
  • William Wythers' Overworld Overhaul
  • William Wythers' Expanded Ecosphere

Removals

  • Tectonic
  • Oh The Biomes We've Gone
  • Fresh Animations
  • Fresh Animations Extended
  • Fresh Animations Excaliber Compat

Known issues

  • ATI structures spawn over water frequently
  • Realm RPG Explorer Skeleton remains have no texture