File Details
Mine Slash RPG-1.0.5.zip
- B
- Jun 1, 2020
- 2.79 MB
- 225
- 1.15.2
File Name
Mine Slash RPG-1.0.5.zip
Supported Versions
- 1.15.2
This update should NOT break your current saves. It will change your world as many items will be missing.
Mods Removed:
- Silent's Mechanisms (holdover from DankRPG - not really relevant or useful)
- Silent Lib (dependency for Silent's Mechanisms)
- Mine and Slash Auto Compat (mod dev advises that this is no longer necessary and will no longer be updated)
Config Changes:
- Mapperbase_common: 'bitumen generation=false' (You can change this back if you are actually making roads out of this stuff.)
- theoneprobe_common: 'spawnNote=false' (no more annoying note in your starting inventory)
- ma_essentials: '[comands.homes] limit=30, limit_op=50' (so you can use the 'sethome' command more often)
Quest Updates:
- Rearranged Starting quests to adapt to removal of copper and tin (let me know if I've missed anything) and added fish trap quest
Mods Added:
- Uppers (to offer more hopper config options)
- Ceramics (because clay is under-utilised & fits the theme)
- Better Animals Plus (an old fave available on 1.15 now)
- Upgrade Aquatic (for more flavour)
Mods Updated:
- Ambient Sounds (fixes)
- Cucumber Library (fixes)
- Gobber (Fixes to better support Minecolonies.)
- Minecolonies (fixes to Alpha version)
- Open Blocks Elevator (fixes)
- Quark (Added Yucca Chest and Bottled Cloud. Fixes.)
- Simple Farming (Added Mead and alternate pumpkin and melon crops. Added Advancements. Fixes.)
- Structurize (fixes to Alpha version)

