File Details
Might Magic Modpack -1.1.zip
- R
- Nov 10, 2020
- 193.39 MB
- 283
- 1.12.2
File Name
Might Magic Modpack -1.1.zip
Supported Versions
- 1.12.2
Might & Magic 1.1 Changelog
This is the first update of the Might & Magic modpack. It is not a big one, and there aren’t any bug fixes here, but I have decided to add a few new exciting contents to the pack and remove some dead-weight mods (mods that I feel don’t fit in). These new changes can be seen below.
NOTE: I have tested Optifine with this modpack, and it works! Yay to everyone who wants to play with shaders.
IMPORTANT: You do NOT need to generate a new world; HOWEVER, new world-gen content from NetherEx won’t appear until you enter newly generated chunks.
IMPORTANT 2: If you want to use content from biome bundle o’ plenty, you will need to create a new world and make sure to select BBOP as the OTG type. This mod uses biome bundle world gen but uses biomes o’ plenty blocks. Best of both worlds.
Bug Fixes: None
Config changes:
- Disabled Ancient Warfare 2 world-gen structure generation
Added mods:
- Serene Seasons
- Mutant Beasts
- LibraryEx
- NetherEx
- Biome’s o’ Plenty
- Biome bundle o’ Plenty
- ToastControl
- Better Foliage
Removed mods:
- Armor Underwear
- Tough as Nails
- Dynamic Trees
As usual, I encourage feedback through the comments or through the discord page, as I am always wanting to improve on this pack where I can. I am currently working on a project where a team, including myself, is building an RPG world that will integrate this modpack and feature a storyline. No release date for it yet but keep an eye out for it.

