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The MHG Modpack

Custom modpack for Marble Halled Gaming

File Details

0.1.0b

  • R
  • Aug 23, 2021
  • 15.65 MB
  • 50
  • 1.16.5
  • Forge

File Name

The MHG Modpack-0.1.0b.zip

Supported Versions

  • 1.16.5

Updated all the mods.
Added Quests

Known Bug:

Crafter from RS unobtainable when Loot Pet is in your Hotbar

Deleted Mods:

Advent of Ascension (to many bugs in this pack, might be added later)
Vampires need umbrellas (enabled it in vampirism)
Advanced Finders (Scanable instead)
Better Weahter (to many bugs in this pack, might be added later)
Everlasting Abilities
Chance Cubes
Chiseled (Chisel instead)
Jaopca (Doesn't work with the new update of Thermal + isn't needed anymore)
Twilight Forest
Aquaculture 2
Jumbo Furnace
Nuclear Science (dev abandoned 1.16)
Electro Dynamics (dev abandoned 1.16)
Assembly Lines (dev abandoned 1.16)
Ore Excavation (FTB Ultimine instead)

Added Mods:

KleeSlabs
Psi
Tool Belt
Traverse Reforged
Snow! Real Magic!
Blood Magic
Chocolate Fix
Reliquary
Improved Mobs
Scannable
FindMe
Macaw's Fences and Walls
Integrated Terminals
AgriCraft
Infernal Expansion
Sound Device Options
BetterF3
Crash Utilities
Chunk-Pregenerator
Dead Guys Untitled Deep Dark
The Outer End
Meet Your Fight
ItemStages
FTB Ultimine

Patchouli: Created a modpack guide book

Scripts:

Properly deleted duplicate Ores/Ingots/... instead of just hiding it in JEI
All duplicate ores/ingots/... are replaced with the item that isnt disabled
Deleted all tags from the disabled items
All gated mods are hidden/unusable if the required age is not met + will show a message from what age the item is

Reliquary is unlocked in the medieval age
Agricraft is unlocked in the medieval age
Macaw's Fences and Walls is unlocked in the medieval age
Scannable is unlocked in the industrial age
Blood Magic is unlocked in the industrial age
Integrated Terminals is unlocked in the industrial age
Dead Guys Untitled Deep Dark is unlocked in the industrial age
PSI is unlocked in the modern age

Modpack guide will now be given to player when joined for the first time

Config:

Deleted old config files from deleted mods

Everlasting Abilities: Max 3 abilities

Ice and Fire:
Dragons spawn rate 1.6x lower
Dragons deal 3x more damage
Dragons can only break weak blocks
Dragons Max Health = 2500 (tier 5), other tiers are scaled down ofcourse

Dragon Skeletons spawn rate 3x lower

Cyclopses deal 4x more damage
Cyclopses Max Health 4x higher
Cyclopses spawn rate is 10x lower

Siren Max Health 2x higher
Siren spawn rate is 5x lower

Deathworms deal 3x more damage
Deathworms Max Health 3x higher

Trolls deal 4x more damage
Trolls Max Health 4x higher

Amphitheres Max Health 2x higher
Amphitheres deal 3x more damage

Sea Serpents Max health 5x higher
Sea Serpents base attack strength 3x higher

Cockatrices Max health 3x higher

Stymphalians deal 2x more damage

Myrmex Base Attack Strength is 3x higher

Hydra Max Health is 4x higher

Gorgon Max Health is 4x higher

Mozies Mobs:
Frostmaw 3x higher health and damage multiplier
Barako 3x higher health and damage multiplier
Barakoa 5x higher health and damge multiplier
Ferrous Wroughtnaut 6x higher health and damage multiplier
Naga 5x higher health and 10x damage multiplier
Foliaath 3x higher health and 5x higher damage multiplier

Progressive Bosses:
Wither and Ender dragon starting difficulty is now 20
No more scalable rewards

Improved Mobs: Time skip punishment disabled

Vampirism: enable umbrella

Resourcefull Bees: Added a lot of bees

Disabled all aluminum/bauxite ore spawn except from Libvulpes

Added a new song

Make sure to report bugs/glitches to the github: https://github.com/Diversion98/The-MHG-Modpack