File Details
MekaCraft 1.16.3 - 1.4
- R
- Jan 19, 2021
- 83.17 KB
- 156
- 1.16.3
File Name
MekaCraft 1.16.3-1.4.zip
Supported Versions
- 1.16.3
1.4
IMPORTANT - PLEASE READ
From this version, all the previous (and future) patches to the world specific configs will be applied automatically.
This should be the final release in 1.16.3, because MarcusKron rebuilt the pack in 1.16.4, and I will follow accordingly.
I will soon release a Beta version in 1.16.4 with the new mods.
Bugfixes:
* You will not have to manually apply the world specific patches ever again
* Now you can no longer pick up Tombstones with Carry On
* FML version checking has been disabled to slightly improve loading time
Mods added:
* ServerConfig Updater
Mods updated:
* Ceramics (1.6.0 -> 1.6.1)
- Added tags to override hot fluids and cool fluids for buckets and terracotta blocks
- Fix a missing check on casting channels, which may have led to errors with certain mods.
* Xaero's Minimap: (21.0.0 -> 21.1.0)
Reworked in-game waypoint rendering.
- Fixed in-game waypoints being affected by shader mods.
- Fixed in-game waypoint rendering glitch during sneak animation.
- Fixed in-game waypoints not rendering in third-person perspectives.
- Hiding UI with F1 will now also hide in-game waypoints.
- The waypoints menu setting "Multiworld Detection" should no longer affect server level IDs and world map ID.
- World-spawn-based multiworld detection is now disabled by default. I think that multiple sub-worlds sharing the same waypoints by default is not as bad as issues caused by multiworld detection. You can enable it in the waypoints menu -> Options.
- Fixed block textures with size 0x0 being accessed.
- Fixed potential rendering issues caused by OpenGL STACK_OVERFLOW errors on some graphics drivers.
* Xaero's World Map: (1.11.7 -> 1.11.9)
- Changed default Map Selection mode to Single when Server mode isn't an option. Although Manual mode was the only mode that should work on any server, it seems too confusing for new users. This means that, by default, different sub-worlds will write to the same map (not cool). Switch to Manual/Spawn/Server modes where necessary.
- Fixed block textures with size 0x0 being accessed.
- Fixed potential rendering issues caused by OpenGL STACK_OVERFLOW errors on some graphics drivers.
* FTB Chunks (2.2.57 -> 2.2.58)
- Possibly fixed FTBC preventing worlds from being deleted if you just closed it - LatvianModder
- Updated forge, switched to mojmaps - LatvianModder
* FTB Essentials (1.0.11 -> 1.0.13)
- Fixed broken dep - LatvianModder
* Mantle (1.6.52 -> 1.6.74)
- Made PulseManager::isPulseLoaded case insensitive
- Allow PulseManager::isPulseLoaded to check if pulses from other Mantle mods are loaded, instead of just the same mod
- Added static PulseManager::isPulseLoadedGlobal, checks if a pulse is loaded without a PulseManager instance. Can be used by ModuleFileRepository to instantiate without a pulse manager
- ModuleFileRepository sections now support attaching a module dependency to pages instead of just sections
* OpenBlocks Elevator (1.7.6 -> 1.7.11)
- Fix teleport not triggering when having any kind of jump boost active (#63)
- Fix mod (1.7.10) not loading in 1.16.3

