medival recruits and wrafare.zip2.zip
What's new
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Recruits: Living Villages: Factions are now autonomous AI settlements that naturally spawn in standard biomes. They independently collect taxes, build houses, assign jobs, and declare war on neighbors or players without requiring your intervention.
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Villager Workers: Introduced a civilian workforce to automate the kingdom's economy. You can now hire NPCs to handle farming, mining, woodcutting, fishing, and chest sorting to naturally fund your military campaigns.
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Cultural Banner Patterns: Added 54 new historical and cultural banner patterns. These integrate perfectly with Epic Knights shields, allowing armies to carry highly unique, real-world faction heraldry into battle.
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Towns and Towers: Expands world generation with over 50 new, highly detailed village and pillager outpost structures. These biome-specific settlements are inspired by real-world architecture and blend seamlessly into the environment.
This mod has no additional files

