File Details
Medieval MC [FORGE] 1.20.1 v34
- R
- Jul 15, 2025
- 81.53 MB
- 760
- 1.20.1+1
- Forge
File Name
Medieval MC [FORGE] 1.20.1 v34.zip
Supported Versions
- 1.20.1
- 1.20
[Regeneration Update]
REMOVE YOUR AETHER ACCESSORIES BEFORE UPDATING - Or they will be deleted!
CLAIM YOUR BASE WITH FTB CHUNKS BEFORE UPDATING - If it was a generated structure, it may be automatically regenerated if you don't!!
Mod Changes
- 🟢 Added T.O Magic 'n Extras - Iron's Spells Addon (by GameTechBC)
- 🟢 Added Dungeons And Combat x Iron's Spells (by skydude_)
- 🟢 Added Tide (by Lightning64)
- 🟢 Added Underlay (by Dooji)
- 🟢 Added Abridged (by Celestium)
- 🟢 Added Pathfinding Edition For Minecolonies (by ARxyt)
- 🟢 Added Compatibility addon for MineColonies (by gisellevonbingen)
- 🟢 Added Better World Loading (by h1ggsk)
- 🟢 Added Tweaks addon for MineColonies (by supernover0102)
- 🟢 Added True Ending ~ Ender Dragon Overhaul (by limesplatus)
- 🟢 Added Particle Effects Reforged (by Project8gbDeRam)
- 🟢 Added Bee Fix (by MacTso)
- 🟢 Added SmallColonies for Minecolonies (by Thaylar)
- 🔴 Removed Iris/Oculus & GeckoLib Compat (No longer needed)
- 🔴 Removed YUNG's Bridges (Replaced)
- 🔵 Updated 45 mods
Config Changes
- Lowered number of JEI ingredient rows to 20
- Small tweaks to questbook design
- More structures are now regeneratable by default
- All small mobs can now fit inside cages, including any baby mob, and mobs released from cages will never despawn
- All very small mobs can now fit inside jars
- Merged Aether curios into the main Curios menu. Remove your Aether accessories before updating!
Updates
- Added initial release of Automatic Structure Regeneration - The first time you visit most dungeons, they will be regenerated (unless other players are currently/recently inside).
- Added the Wayfinder's Medallion, an item which is NOT consumable (unlike Challenge Orbs), and can be used to trigger your free one-time regeneration of a dungeon, if it didn't regenerate automatically (due to other players using it recently).
- Like Challenge Orbs, neither of these regeneration methods will work if the structure contains any claimed chunks. There is also a configurable whitelist for which structures can be regenerated in the
medieval.json5config file.
