Medieval MC [FABRIC] 1.21.1 v23
What's new
[Adventure Update]
Mod Changes
- π’ Added Loot & Explore (by Fichteee)
- π’ Added LNE Wizards Add-On by (Fichteee)
- π’ Added LNE Archers Add-On by (Fichteee)
- π’ Added LNE Paladins Add-On by (Fichteee)
- π’ Added LNE Rogues Add-On by (Fichteee)
- π’ Added Alchimiae Magicae (by ssblur)
- π’ Added Thief (by mortuusars)
- π’ Added Particular β¨ Reforged (by Project8gbDeRam)
- π’ Added Cerulean (by Txni)
- π’ Added Better World Loading (by h1ggsk)
- π’ Added BetterGrassify (by UltimatChamp)
- π’ Added Enchant Limiter (by daedelus_dev)
- π’ Added Exclusive Item (by KevzCz)
- π΅ Updated 70 mods
- π’ Added ATi Structures
- π’ Added Visual Traveler's Titles
Config Changes
- Added 8 new starter kit options
- Slowed down durability loss and hunger loss by about half
- Buffed most items from Relics, Jewelry, Arsenal, and Loot n' Explore
- Disabled many useless or redundant enchantments
- Added dungeon levels for ATi structures
- Moved large text for biome/dimension/structure/difficulty away from the center of the screen
- Complementary/Euphoria Settings: Enabled cave smoke, improved the appearance of water, enabled interactive foliage, enabled end stars, enabled twinkling stars
Updates
- Enchantments are now capped at 4 per item (except books)
- Bosses will now heal when killing a player (10% of their health on normal difficulty, 20% on hard)
- Spells and attacks will no longer damage your teammates or their pets
- Added fluttering wings + nature-themed abilities to the Fae origin (Fae players will need to reselect their origin for new effects)
- Retextured the Starter Kit menu and added the player's Origin name into the Starter Kit title
Fixes
- Ranged Damage attribute not working properly
- Client crash caused by being near another player's Revenant summons
- Several texture fixes
- Duplicate/unusable slots from Accessories and Witchery

