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Material Energy^5: Entity

The third modpack of the Material Energy Series!

File Details

Material Energy^5: Entity V1.1.0

  • R
  • Jul 28, 2020
  • 99.84 MB
  • 4.6K
  • 1.12.2

File Name

Material Energy^5 Entity-1.1.0.zip

Supported Versions

  • 1.12.2

Hello there! After long weeks, here comes the first real patch of ME^5! Here's the changelog:

This changelist only shows major changes. Plenty more bugs were fixed, but it is not useful to display them here.

Additions:
+ Added a recipe for Tinker's Construct Reinforcement
+ Added a recipe for EnderIO Transceiver
+ Added some chests in some room, to get better rewards.

Removals:
- Removed recipes (and so possibility to craft) of all rings from Extra Utilities, excluding the chicken ring.
- Removed bugged quests, especially Chapter 3.
- Removed double quest in Chapter 5.

- Removed Multishot enchantment. 
- Grid Power from Extra Utilities should not be required anymore for stuff and machines to work.

- Staff of Levity has been removed from crates.

- Philosopher's stone and Covalence Dusts are no longer craftable.

Tweaks and Changes:
- Extremely buffed the Entity.

- Summerhaven room has been moved from Epic to Legendary crates.

- Interdiction Torches have been removed from Summerhaven.

- HyperSpawners have been tweaked, so that they are now a little more annoying to destroy.
- Some spawners have been added in some rooms, to prevent them to being too easy.

 

Bugfixes:
- Invar quest is now fixed!

- Pulverized Iron now dissolves into the wanted components.

- To prevent wolves killing a certain pigman, they now can't survive in Chapter 3. Goodbye old friends :'(

- Endermen are now able to spawn.

- The Petition can now be found.

- Chapter 3 can now be completed at 100%.

- Platinum coins can now be obtained with a repeatable quest.

- Removed a softlock from Chapter 5.


THIS PATCH IS FOCUSED ON BUGS AND GAMEPLAY. ALMOST NO NEW CONTENT.
THE NEXT ONE WILL BE CONTENT BASED! NEW ROOMS, NEW REWARDS, NEW FUN!