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Initial version of Mastery Hunt - Explore and use magic & tech to achieve mastery.

Description

Initial modpack version of Mastery Hunt.

This is only a collection of mods, that are to be tested first before implementing any kind of quests or story elements.

Things may change between now and in the upcoming months.

The plan is to play through all the mods selected, identify all the bad additions and  remove them, fix any bugs or configure them and to simply get a feel of all the mod combination in order to slowly over time balance recipes and tweak the overall mod progression in magic, tech and exploration and slowly add quests.

For initial version expect to encounter many random structures with tons of op loot. Many recipes that conflict with each other and overall being able to be very strong, very quickly. Any suggestions in how to structure progress or gate mods are welcome.

Current Main Mods:

Tech:

- Mekanism

- EnderIO

- Create

- Immersive Engineering

- Ad Astra

Magic:

- Eidolon

- Ars Nouveau

- Embers Rekindled

- Forbidden and Arcanus

Exploration / Combat:

- Cataclysm

- Alex's Caves

- Apotheosis

- Enderman Overhaul

- Creeper Overhaul

- Better Combat

- Aquamirae

- The Graveyard

- The Aether

- Sons Of Sins