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Marty's Vanguard

The modpack project is an optimization-focused Minecraft 1.20.1 Forge experience that combines advanced "Reflectify RT" shaders with dynamic "Epic Fight" combat mechanics and extensive backend performance tuning.
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Marty’s Vanguard 4.0.zip

File nameMarty’s Vanguard.zip
Uploader
MartyBoy392MartyBoy392
Uploaded
Mar 28, 2026
Downloads
14
Size
62.5 MB
Mod Loaders
Forge
File ID
7826205
Type
R
Release
Supported game versions
  • 1.20.1

What's new

Marty's Vanguard | Stability Update v1.0.1

🛠️ Critical Bug Fixes

  • Resolved Player Transformation Crash: Fixed a critical Mixin conflict where Epic Fight and Simply Swords were competing for control of the Player entity.

    • Technical Note: Corrected the "Failed to modify Player: call is different" error during the initialization phase.

  • Fixed Missing Class Errors: Resolved a ClassNotFoundException regarding the SpellCrossbow class.

    • Action: Validated/Reinstalled Ars Nouveau to ensure core library integrity.

  • Optimized Performance Mixins: Resolved "Method Overwrite" conflicts between optimization mods.

    • Action: Removed Canary to prevent redundant logic overlaps with the current performance stack.

➕ Added Compatibility Bridges

  • Epic Fight - Simply Swords Integration: Added the necessary data bridge to allow Simply Swords weapons to utilize Epic Fight's custom combat animations.

  • Epic Tweaks: Integrated this utility to automatically handle player-model rendering, ensuring compatibility with first-person mods and custom armor layers.

🔄 Mod Adjustments

  • Epic Fight Configuration:

    • Disabled First Person Animated Model to prevent rendering conflicts.

    • Enabled Filter Animations to allow vanilla-style interactions while in "mining mode."

  • Ars Nouveau Ecosystem: Synchronized versions of Ars Elemental and other addons to match the updated base mod version.

⚠️ Known Issues

  • Refmap Warnings: Some mods (like limitedchunks and cristellib) are still throwing missing reference map warnings. These are currently non-fatal but are being monitored for future updates.

  • Flywheel/Embeddium Rendering: Minor shader-related log spam noted; ensure Oculus and Embeddium are fully updated for the best visual stability.

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