MANPIG

A modpack centered on integrating many mods to work together for progression through several dimensions.

File Details

MANPIG 1.0.3

  • R
  • Jun 2, 2026
  • 7.32 MB
  • 50
  • 1.20.1
  • Forge

File Name

MANPIG.zip

Supported Versions

  • 1.20.1

Mod Additions

  • Create Factory Logistics
  • Music Maker

Mob Changes

  • disabled AI changes to mobs for those wearing the Ring of 7 Curses
  • made dragons 10x rarer (both nests and caves)
  • halved max Siren singing time (10 -> 5 minutes)
  • reduced the nether access Dead King's armor by 10 and hp by 25%

Disabled Stuff

  • disabled Ring of Infinite Luxury (mainly to prevent confusion when items made using emeralds disappear upon death)
  • disabled Guide to Feral Hunt
  • disabled Curse of Eternal Binding, Hammer Mobility, Gloves Reach, Mana Boost, Mana Regen, Destruction, Backstabbing, Mystical Enlightenment, Above The Clouds, Ferrous Haste, Arrow Inducting, Astral Transferring, Relentless Darkness, Straight Hook, and Explosive Flavor enchantments
  • disabled Gift of the Heaven
  • disabled Grace of the Creator
  • disabled The Judgement (though this should already be unobtainable)
  • disabled Astral Breaker AoE mining ability

Other Stuff

  • added numerous items to Forger's Jewel unbreakable blacklist, as well as increasing the additional level cost of making an item unbreakable (10 -> 20)
  • added numerous items to Eternal Stella unbreakable blacklist
  • added several items to Golem Heart armor exclusion (meaning they can be worn while gaining armorless benefits)
  • added numerous enchants to Tome of Divination blacklist, though this blacklist does not currently function
  • enabled wearing multiple Spellstones (you still only have one Spellstone slot, but this will let me potentially add more Spellstone slots as rewards for future tasks)
  • removed Easter Egg material (Tinkers' + Ice and Fire) disarm chance
  • removed several mob charms (though certain ones may be re-added in the future)
  • added some tooltips to items (Creative Wireless Transmitters + Enigmatic Legacy/Addons cursed items)
  • added an alternative recipe for Dead King's Essence using Taglocks rather than Blood Vials
  • replaced Mekanism Combiner recipes for ores (and added new ones)

Stat Changes

  • increased Charm of Hell Blade kill+heal threshold (75% -> 90%)
  • reduced Charm of Scorched Sun lifesteal (20% -> 10%) and dodge chance (10% -> 5%)
  • reduced Curse of Violence attack speed (4% -> 1%), base dmg (10% -> 5%) and dmg (5% -> 2%) boosts, "invulnerable attack" heal (40% -> 20%), and removed reach boost per curse absorbed
  • reduced Etherium Core armor multiplier (20% -> 10%) and dmg conversion for its ability (40% -> 20%), as well as increasing the ability cooldown (40s -> 120s)
  • reduced Magic Quartz Ring magic resistance (30% -> 15%)
  • reduced Pact of Dark Night dmg resistance (16% -> 10%) and lifesteal (8% -> 5%) averages
  • increased Promise of the Earth ability cooldown (50s -> 60s)
  • increased delay between Revival Leaf heal (2s -> 5s)
  • increased delay between Ring of Redemption heal (1s -> 3s)
  • reduced Scroll of Ignorance Curse max dmg (100% -> 50%) and heal (50% -> 25%) boosts
  • reduced The Bless invulnerable time (2s -> 1s)
  • increased lava visibility under Molten Heart effect (6 -> 10)
  • reduced Angel's Blessing deflect chance (50% -> 25%)
  • reduced Emblem of Bloodstained Valor attack speed (1% -> 0.5%), dmg (1% -> 0.5%), and dmg resistance (0.5% -> 0.3%) boosts per 1% missing hp
  • reduced Scroll of a Thousand Curses dmg (4% -> 2%), mining speed (7% -> 4%), and regen (4% -> 2%) boosts per curse
  • increased Voracious Pan base armor (4 -> 8), attack speed (0.8 -> 1.2), and max kills (100 -> 200), but reduced base attack dmg (32 -> 16)
  • reduced Voracious Pan attack dmg (0.5 -> 0.05) and armor (0.5 -> 0.05) per kill
  • increased time spent holding Voracious Pan to increase Growing Bloodlust levels (15s -> 30s); Growing Hunger unaffected
  • increased Ender Slayer dmg (150% -> 250%) and reduced knockback (600% -> 400%)
  • increased Eye of Nebula ability cooldown (3s -> 10s)
  • reduced Eye of Nebula dodge teleport range (16 -> 10) and magic resistance (65 -> 50%)