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Lucrative Legacy - RPG Looting and Conquering

A refreshing hack-n-slash and RPG-ish experience with hand-picked mods inspired by The Legend of Zelda, Final Fantasy, and more!

File Details

Lucrative - Stacks of Tweaks Update (0.4)

  • B
  • Sep 23, 2023
  • 415.79 KB
  • 119
  • 1.18.2
  • Forge

File Name

Lucrative-0.4.zip

Supported Versions

  • 1.18.2

💎✨ 0.4

Added:

  • Oculus (again) (disabled by default)
  • End Remastered
         ➡ Eventually, the goal is to make all ender eyes be rare mob drops. For now, this is not the case.
  • Bee Fix
  • Subterrestrial
  • Anvil Never Too Expensive
  • Fast Workbench
  • Fast Furnace
  • Bigger Stacks
    • Authentic Shadows [Resource Pack]

     

Changed:

  • AppleSkin food values are no longer shown in tooltip (Obscure Tooltips already does this)
  • Petriman Replacement of Zombies (in caves) down to 25% from 100%
  • Faithless: Cosmetics changed to "All" version from "Simple Voice Chat"
  • Cattails from "Project: Vibrant Journeys" no longer generate.
  • Stack Size Changes
  • Enchanted Books stack up to 16 (Enchantments must match)
         ~ Potions stack up to 8 (Effect(s) must match)
         ~ Common Mob Loot (Flesh, Bones, String, Slimeballs, Gunpowder) stack up to 256 (4 stacks in 1)
         ~ Torches stack up to 128
  • Added custom recipes for chainmail armor. A whole set requires 12 iron ingots and 12 iron nuggets (13 ingots and 3 nuggets).

 

Updated:

  • Majrusz Library
  • Majrusz's Enchantments
  • Majrusz's Progressive Difficulty
  • Quality Crops
  • Essential Mod
  • FTB Quests (Forge)
  • Collective
  • Enemy Expansion

 

Planned:

  • Add Reliquary drops to respective Enemy Expansion replacements
  • "unify" Venison from Naturalist and Venison from Environmental
  • Remove/hide enchanted books from Obscure API-9
         ~ CraftTweaker / JEITweaker?
  • Debuff structure loot (those roguelike dungeons are busted)
         ~ Subterrestrial
         ~ Dungeon Crawl
         ~ See also "Remove nether items"
  • Balance the new Harder Spawners
  • Discord Rich Presence Support
         ~ Without a CurseForge dependency?
  • Remove nether items from overworld loot tables
         ~ "Pillager Castle Thingy"
         ~ "Little Potion Shop Structure on the Beach"
         ~ Mobs
         1. Eye of Ender
         2. (Popped) Chorus Fruit
         3. Blaze Rods
         4. Netherite Scrap
  • Anyway to nerf or delay the spawning of Gallants?
         ~ In Control! ?
  • Remove Iron Charm Armor (too cheap, and Cosmetic Armor Reworked exists)
         ~ CraftTweaker / JEITweaker?

 

Comments:

  • Getting an issue where [com.coderbot.iris], [com.celeri.dynmus], or [com.MehVahdJukaar.*] is causing a crash?
         You updated a mod you shouldn't have, and Forge is trying to display the unmet dependencies screen!
         For some reason, like 20 mods don't support this screen! Check near the top of latest.log to find unmet dependencies!
  • Enemy Expansion is a game-changer. I'm working on balancing it, but for now it may be crazy.
  • I think worldgen lag is mainly caused by Yung's Bridges using /setblock wayyyy too much in "far away chunks". Not sure though. Check your latest.log when generating new chunks to see what I mean.
  • Thoughts on adding Apotheosis?
  • Thoughts on adding Quark Oddities (enchanting system, backpack, etc.)?
  • Diagonal Fences don't play nice with Faithless, but just ignore that....