File Details
Lucky World Invasion - Hardcore 1.2.13.zip
- R
- Jun 21, 2026
- 9.11 MB
- 3.0K
- 1.20.1
- Forge
File Name
Lucky World Invasion - Hardcore 1.2.13.zip
Supported Versions
- 1.20.1
Lucky World Invasion - Hardcore 1.2.13
Invasions
- Fixed invasions starting too slow and feeling almost empty. Mobs spawn close and fast again, while still never spawning within 16 blocks of you.
- The world's first invasion needs 20 kills, later ones 30.
- Invasion progress is shown on a proper boss bar (plays nicely with Jade and other HUD mods).
- Invasions play a victory sound when you clear them, and the end-of-invasion message is green.
- No invasions in the End until the Ender Dragon is beaten.
Chance (new system)
- Your luck bonuses (ring, belt, invasion penalty) now go through a single "Chance" stat, shown as a percentage in the HUD. The same % means the same thing on every lucky block: +100% always targets that block's best possible outcome, -100% its worst.
- Lucky Ring: ramps up to +30% Chance over 300 lucky blocks broken, slower and slower.
- Lucky Belt: re-rolls toward the top tier, doubling your jackpot odds on the Tools Lucky Block.
- Invasion penalty: -10% Chance per failed invasion, +10% per cleared one, down to a -30% floor.
Loot and balance
- All content-mod recipes stay disabled: their items only come from lucky blocks.
- Pandilla Totem (Water Lucky Block) reduced to 2 uses, and only one drops.
- Dew drop (Water Lucky Block), which gave a long Resurrection: now drops as a single, rarer item.
- Lucky Shield: the dome now protects with Yakurum's Resurrection while you stand inside it (instead of a stack of effects).
- Disabled the "damp temple" ocean structure (endless totems) and removed the rare gear from the other ocean structure chests.
World
- Removed the "Overgrown Greens" biome (Biomes O' Plenty). New chunks only.
Interface
- The pack version is shown at the bottom of the main menu.
- The stats HUD hides while the F3 debug screen is open.