Lovkar's MineColonies Ultimate 1.6.17
What's new
Lovkar's MineColonies Ultimate 1.6.17
New in the pack:
- ChunkCarts: minecarts load chunks while they travel, so a cart keeps going when nobody is near it. In this pack it runs in permissive mode, so carts keep loading chunks on closed and looping tracks too. A cart holds the 3×3 chunks around itself while it moves, and lets them go once it has stood still for 15 seconds. Its anonymous usage statistics (bStats) are switched off.
Updates from the mods' authors:
- Ars Nouveau's Flavors & Delight 2.2.4
Everything else is as in 1.6.16.
Server owners:
- ChunkCarts only works where the world runs, so it belongs on the server too, together with
config/chunkcarts.yml. If carts must not work as chunk loaders on your server, setenforcement: STRICTin that file. - If a dedicated server crashes when someone opens a town hall's statistics page, the server loads some mods in a different order than its players' games. Open the server's
config/fml.tomland replace the linedependencyOverrides = {}withdependencyOverrides = { runesmith = ["+voyager", "+colonies_at_war"] }. Then restart the server. Colony Patches fixes this for good once CurseForge approves it.
Known issues:
- A farmer working a field with Cultural Delights corn crashes the game. The Compatibility addon for MineColonies still expects the old two-block corn, which Cultural Delights 0.18 replaced with a single block. Keep corn off your farmers' fields for now; eggplants, cucumbers and beans are fine. Colony Patches fixes this too.
- If you use Talking Colonists with your own Gemini key and the game or server crashes with
CitizenPromptViewFactoryin the crash report, setenablePlayerGreetingPregen: falseinconfig/yacl-mc_talking.json5. Citizens still greet you, but they make up the greeting on the spot instead of preparing it in advance.
If something misbehaves, a latest.log on the Discord helps more than anything else:
https://discord.gg/BVztrTtXFu
This mod has no additional files

