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Legends Reborn: Medieval (LRM)

An immersive RPG modpack where exploration, combat, and medieval survival meet.

File Details

LRM v0.4.4

  • R
  • Apr 13, 2026
  • 29.85 MB
  • 157
  • 1.20.1
  • Fabric

File Name

LRM-v0.4.4.zip

Supported Versions

  • 1.20.1

I strongly advise you to make a backup of your "world" before doing this update


Update v0.4.4 :

Weapons & Loot

  • Change: 208 weapons/armors are no longer craftable - they are now obtained exclusively through quests
  • Fix: Accursed Lord, Moonknight and Returning Knight now drop their correct lord souls
  • Fix: Boss invocation items (lost_soul, chungus_emerald) removed from chests - now quest-controlled
  • Fix: Soulsweapons regular mobs no longer drop equipment (reserved for bosses)
  • Fix: MC Dungeons Weapons items removed from all loot tables

Combat Animations

  • New: 63 modded weapons now have attack animations (Fantasy Weapons, Soulsweapons, Aquamirae)

RPG Classes

  • New: All modded weapons (223) now work with the RPG class system
  • New: Weapons are assigned to the correct class based on their type: Paladin (claymores, hammers, maces), Witcher (swords, katanas, cutlass, twin blades), Rogue (daggers, rapiers, sickles, glaives, double axes, picks, whips), Death Knight (scythes), Berserker (axes), Wizard (staves), Archer (spears, halberds, bows, crossbows), Forcemaster (gauntlets)

Mobs

  • New: 17 new mobs now have a level system (scaling with distance)
  • Fix: Husks and zoglins now have their level correctly applied

Performance

  • Fix: FPS drops when respawning in a bed and during gameplay

Server

  • Fix: Server no longer gets stuck in a restart loop if the EULA is not accepted
  • Fix: "Server already running" detection no longer falsely blocks startup
  • Change: Default memory reduced from 24G to 12G
  • Improvement: Added JVM flags for better performance