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Legends Reborn: Medieval (LRM)

An immersive RPG modpack where exploration, combat, and medieval survival meet.

File Details

LRM v0.3.1

  • R
  • Feb 9, 2026
  • 15.58 MB
  • 124
  • 1.20.1
  • Fabric

File Name

LRM-v0.3.1.zip

Supported Versions

  • 1.20.1

I strongly advise you to make a backup of your "world" before doing this update

 

Update v0.3.1 :

  • Fix: The LevelZ experience will be correctly reset to 0 of the current level in case of death
  • Change: The "carts" will have more hit points before breaking (4 > 40)
  • Change: We removed the "lava/water pockets" due to generation bugs
  • Change: Complete overhaul of ore generation (all 13 ores rebalanced)
  • Change: Modded ores (zinc, silver, dark iron, gem vein, meteorite) now spawn in stone and deepslate instead of deepslate only
  • Change: Diamond now starts spawning at depth 96 (previously ~288)
  • Change: Diamond veins are now much smaller (1-4 blocks max instead of ~34)
  • Change: Reduced max vein size for all ores (no more 100+ block veins)
  • Change: Depth now has a real impact on ore generation (common ores are concentrated near the surface, rare ores are spread more evenly)
  • Change: Gold has a slight bonus in hot areas (+10%)
  • Change: Redstone has a slight bonus in cold areas (+15%)
  • Change: Lapis has a slight bonus near rivers (+20%)
  • Change: Emerald has a slight bonus in mountainous terrain (+5%)
  • Change: Complete rebalance of the LevelZ progression system
  • Change: Rebalanced 444 item restrictions across all RPG classes
  • Change: Netherite gear now unlocks between level 14-18 depending on class (was all at 15)
  • Change: Aeternium tier items now require level 18-19
  • Change: Ruby tier items now require level 19-20 (endgame)
  • Change: Rebalanced 18 interactive blocks (Furnace 3, Anvil 9, Blast Furnace 10, Brewing Stand 11, Enchanting Table 15, Beacon 17, Disenchanter 20)
  • Change: Rebalanced all 20 mining levels
  • Change: Rebalanced brewing ingredients across levels 3-20 (was 2-10)
  • Change: Rebalanced smithing recipes across levels 8-20 with per-class Netherite unlock
  • Change: Rebalanced 12 entity interactions (Villager trade 10, Allay 20, Piglin 18)
  • Change: Icarus wings now have a full progression: Feathered 10, Mechanical 13-15, Dragon 17, Light 19, Legendary 20
  • New: Added 13 missing item restrictions that were bypassing the level system
  • New: Death Knight Aeternium/Ruby weapons now properly restricted (were usable at any level!)
  • New: Paladin Stone Mace, Wooden Great Hammer and Acolyte Wand now restricted
  • New: Jewelry unique Lightning and Soul sets now restricted (level 18)
  • New: 20 advancements added (7 milestones (level 25/50/75/125/150/175/200), 12 skill masteries (level 20 per skill), and 1 ultimate "Omniscient" achievement)