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Last Days Of The Middle Ages

A immersive Hardcore Medieval Zombiepocalypse
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LdotMA-1.3.0

File nameLdotMA-1.3.0.zip
Uploader
NexoNexo
Uploaded
Sep 22, 2025
Downloads
63
Size
428.9 MB
Mod Loaders
Forge
File ID
7023046
Type
R
Release
Supported game versions
  • 1.16.5

What's new

Release 1.3.0


Modchanges
- Added Better Animation Collection
- Swiched to Music Triggers V7 wich fixes some Bugs but causing new issues .-.
- Added Not Enough Animations
- Added Whisperwoods
- Added The Conjurer
- Added Snow Real Magic
- Added Human Companions
- Added The Musket Mod
- Removed Medieval Craft Weapons
// no more Smithingstones :(
- Removed The Farlanders

Config Changes
- Readded the Old Mainmenu (i think it looks better)
- Fixed Enanced Celestials not appearing
- Enabled Mutant Enderman
- Revoked the Mending Nerf
- Increased Armor Equipment by Mobs
- Short Grass, Dead Grass and Small Rocks no longer generate in Snowy biomes
- Sandcastles no longer generate
- Hunters spawn now in Forests and Dark Forests
- nerfed strengh Skill
- some more Changes in the Level system (only works in new worlds)

Worldgen
- Reduced Spacing of some Graveyard Structures
- Incresed Spawnweight for the Theatre (The Conjurer)

Music Changes
I Swiched to Music Triggers V7. This changes some Things

  • Due an Issue with MT are the Daytime Music and Coldmusic no longer forced to play
    - Added a new Cold Ambient Sound
    - Replaced the Zombie Temse Track (TES V Skyrim)
    - Replaced the Enderdragon Bossfightmusic (TES V Skyrim)
    - Added a Boss Theme for the Mutant Enderman
    - Added a boss theme for The Conjurer
    - Added a Soundeffect when the player get the "Diamonds!" advancement
    - Added A Boss Theme to the Wither (finally)
    - Added 2 new Soundeffects when entering Battletowers, Castles, Dungeon (Dungeoncrawl), Illager Theatres, Wrought Chambers and Spawner Dungeons
    - The Tense track can now also be triggerd by Skeletons, Spiders and Frozen Zombies and all Togethaah
    - Replaced the Mutant Creeper Bossmusic (TES III Morrowind)
    - Added a Soundeffect when the Player enter The Stronghold
    - Added a new Boss Theme for the Hirschgeist (Elden Ring Soundtrack)
    - Added Soundeffects when crafting Spatarn Weapons
    - Removed those Sunset/Sunrise Tracks, wich was originally a mistake by myself ._.

Note: I added more Media to the Galery Tab and I also added a Backgroundstory to the Description.

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