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Multiplayer Centered Modpack with minimal automation and a long term focus

Description

This pack is designed around limited map size with the intention to use a Chunky to Pre-generate maps and Multiworld to generate resourceworlds to explore and pillage.

 

Main Focus on mod selection is

  • Minimize block clutter (I.E Terralith instead of Biomes'O'Plenty)
  • Require player learning and accumulation to gain power
  • Allow dynamic relationships by using Castle blocks over chunk claiming
  • Economy by minimizing automation

 

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Eventually things like Boss Fights and quest books to progress through fights will be a main component