Description
This pack is designed around limited map size with the intention to use a Chunky to Pre-generate maps and Multiworld to generate resourceworlds to explore and pillage.
Main Focus on mod selection is
- Minimize block clutter (I.E Terralith instead of Biomes'O'Plenty)
- Require player learning and accumulation to gain power
- Allow dynamic relationships by using Castle blocks over chunk claiming
- Economy by minimizing automation
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Eventually things like Boss Fights and quest books to progress through fights will be a main component


