File Details
KoboldPitaya v1.9.2
- R
- Mar 4, 2023
- 1.34 MB
- 37
- 1.18.2
- Forge
File Name
KoboldPitaya-v1.9.2.zip
Supported Versions
- 1.18.2
Version; 1.9.2 - The “OH BEE CITY!” Patch
Mods Added;
- Customizable Player Models (v0.6.5a)
Mods Updated;
- Balm (3.2.4+0 > 3.2.5)
Recipes Changed;
New Recipes;
Tags;
- Added Phantom Membrane to “belt_materials”
Crafting;
- Made a custom recipe for the Backpack to replace the default one.
- You can now craft 4 Moss Carpets together to make 1 Moss Block!
Smelting;
- You can now smelt/blast Crimson Stems into Redstone!
- You can now smelt/blast Warped Stems into Lapis Lazuli!
Milling;
- You can now mill Glow Berries into Glowstone Dust!
- You can now mill Soul Soil into Soul Sand!
Manual Application;
- Using a Netherstar, you can now convert Create ore stones into their Dormant variants!
- You can now apply a High Explosive (HE) Shell to bedrock to bomb it into Crying Obsidian!
Origins/Classes Changed;
- The Blacksmith Class now correctly says “Steel Sword” instead of “Steel Pickaxe”.
- The Fairy Origin and Lost Spirit Class now have creative flight instead of air swimming!
- The Shulk will no longer have the inability to use shields, nor natural armor points.
- Renamed the Explorer Class to “Scout”.
- The Scout Class now has immunity to Slowness and Snared!
- The Weaver Class now gives a Novice Hood instead of an Apprentice Witch Hat.
- The Weaver Class now has permanent Mana Regeneration instead of Immunity to Magic Damage.
New Origins;
City Kobold (Lizard (Jungle2))
- Extra Reach
- Strong Arms
- Extra Speed
- Bad Villager Trades
- Small (as a Kobold)
Bee (Honeycomb)
- Can swim in the air!
- Immune to Fall Damage!
- Extra Reach
- Regeneration when in Sunlight!
- Small (as a Dwarf/Koopew)
- Gets Weakness and Mining Fatigue when wet.
- Gets Slowness when underwater.
New Classes;
Berserker (Steel Axe)
- Start with a Steel Axe and Shield.
- Have permanent Determined II Effect (+1 heart damage.)
Knight (Steel Helmet)
- Start with a Steel Chestplate and Steel Helmet.
- Gain an extra permanent 8 Armor Points.
Archer (Crossbow)
- Start with a Crossbow and 64 Mischief Arrows.
- Immune to arrow damage.
Reaper (Crude Scythe)
- Start with a Crude Scythe and Spirit Pouch.
- Have permanent/refreshing Wicked Intent II Effect (+16 Scythe Proficiency)
Cultist (Thief’s Hood)
- Start with a Spell Book and a Thief’s Hood.
- Immune to magic damage.
- Immune to Blindness and Nausea.
Witch (Apprentice Witch Hat)
- Start with a Spell Book and an Apprentice Witch Hat.
- Immune to fall and fire damage.
- Falls slowly. (can be disabled by sneaking.)

