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JAMP (Just Another ModPack)

A semi-hard modpack with better progression over ores.
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JAMP Alpha 1.1.3

File nameJAMP (Just Another ModPack)-Alpha 1.1.3.zip
Uploader
Insane96Insane96
Uploaded
Jul 24, 2019
Downloads
42
Size
1.2 MB
File ID
2747601
Type
A
Alpha
Supported game versions
  • 1.12.2
  • 1.12.1
  • 1.12

What's new

  • Removed Recurrent Complex
  • Added Additional Structures
  • Added Aluminum to world generation! Between levels 16 to 48
  • Slightly increased redstone generation
  • Armor is now more progessive much like tools
  • Mobs Properties Randomness
    • Creepers
      • Fuse time is now random between 1.5 and 1.75 seconds (vanilla: 1.5 sec)
      • Have 2% chance to spawn charged (4% in Hard and 1% in Easy)
      • Have a random explosion radius between 2 and 3 (vanilla: 3)
    • Hostile Mobs
      • Follow range: Increased randomly between 100% and 150% -> Flat between 48 and 64
    • Zombies
      • Can now spawn with either a Wooden, Flint or Copper: Pickaxe, Hatchet, Shovel or Broadsword; never drop those items. No longer spawn with vanilla items (exception made for Special AI Elite mobs)
      • Can now spawn with either Wooden, Flint, Copper, Cobalt and Manyullyn Armor; never drops. No longer spawn with vanilla items (exception made for Special AI Elite mobs)
  • Scaling Health
    • Base Health Bonus per Point of difficulty: 0.5 -> 0.25
    • Difficulty increase per second: 0.0005 -> 0.001
    • Difficulty per Kill: -0.05 -> -0.025
    • Chance for a potion effect to be applied to hostile mobs: 25% -> 30%
    • Blights have been disabled
  • Zombie Awareness
    • Reverted: Mobs no longer spawn more in caves
    • Reverted: Mobs awareness distance is now 64 <- 48
  • Bigger Unbreakable Wand has been removed. Normal Unbreakable Wand can now place up to 128 blocks instead of 32
  • Re-enabled Copper Chest Transporter
  • Biomes o’ Plenty is no longer default world generator
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