Description
There are more mods besides the origins in this pack. They are fun mods I enjoy, but if you don't want any of them:
1. Go to the installed mod pack on the CurseForge app
2. Click on the little dots next to the play button and hit "Open Folder"
3. Go into the "mods" folder and delete whichever you don't want. Warning: Do not remove the Fabric or API mods unless you know what they're supporting or have removed the Fabric dependent mods as well, or else the game may not work properly!
The origins in this pack are as follows:
**Enderian**
+Can teleport with ender pearls
+Can reach farther
-Takes damage from water
-Cant see players wearing pumpkins
**Merling**
+Can breathe and see underwater
+Can break blocks as if not in water
+Increased swim speed and doesnt sink
-Holds breath on land instead
**Phantom**
+Can walk through solid blocks in phantom state
+Is invisible in phantom state
-Increased hunger in phantom state
-Burns in sunlight when not inivisible
-3 less hearts
**Elytrian**
+Permanent elytra
+Launch themselves once every 30 seconds
+Can deal double damage while flying
-Can only wear light armor(chainmail or less)
-Takes more kinetic damage(fall,flying,etc)
-Receives debuff that stacks while in places with low ceiling
**Blazeborn**
+Immune to fire and lava
+Deals more damage while burning
+Immune to poison and hunger
-Starts in Nether
-Takes damage from water
**Avian**
+Permanent slowfall
+Runs a little faster
-Needs to sleep high up
-Herbivore
**Arachnid**
+Can climb walls
+Cobweb attack
-3 less hearts
-Carnivorous
**Shulk**
+9 additional inventory slots that dont drop items on death
+Natural protection effect
+Can break stone without pickaxe
-Cant use shields
-Needs to eat more
**Feline**
+No fall damage and jumps higher when sprinting
+Slight night vision
+Scares away creepers
-Cant mine natural stone if there are 2 or more natural stone next to it. Basically can only mine ores, trees, and dirt. Anything not stone underground.
-1 less heart
**Floran**
+Can grow plants in exchange for hunger
+Gains hunger from sunlight
+Deal 2x damage when wet
-Take 2x damage from fire
-Slow in hot or cold biomes
-Can only eat honey bottles
**Inchling**
+4 times smaller than a normal person
+Immune to thorns and velocity damage(falling, flying, etc)
+Need less food
+Can climb walls
+50% more attack speed
-25% less attack range and 1 less build range
-5 less hearts
**Piglin**
+Gold armor and tools are better and last longer
+Netherite armor gives speed boost
+Piglins dont attack but brutes still do
+75% more damage with crossbows
-Non-gold and non-netherite equipment breaks faster
-Spawn in Nether and when in Overworld, you zombify, becoming immune to fire but slower
-Carnivore
-2 less hearts
-Weaker near soul fire(blue fire/lanterns/torches)
**Slime**
+All blocks are bouncy
+Can summon a slime
-Deal less damage when less than 2 hearts
**Strider**
+Immune to fire and lava
+Can walk on lava and gains speed
-Spawn in Nether
-Take damage from water
**Guardian**
+Natural thorns
+Swims faster and can breath underwater
+Can evolve by killing an elder guardian(dunno what any of the buffs are)
-Cant breath and slower on land
**Evoker**
+Can summon evoker fangs
+15% chance a totem of undying wont break(good luck = invincibility lol)
-Villagers dont like you
**Wolf**
+Tamed wolves are stronger
+Stronger during a full moon
-Carnivore
-2 less hearts
**Snow Golem**
+Thrown snowballs deal damage
+Damage buff in cold biomes
-Leave a trail of snow
-Take damage in hot biomes(desert, badlands, presumeably nether)
**Witch**
+Potions you drink last twice as long
+Ability that gives a random but useful potion effect
-Villagers dont like you
**Bee**
+"Sting" things when punching(does poison i think)
+Regen 1 when near multiple flowers
+Bees dont get angry when taking honey
+Can slowfall
-2 less hearts
-Herbivore
**Fox**
+Speed boost around other people
+Berries give extra food and bushes dont hurt you
+Item pickup range is larger
-2 less hearts
**Creeper**
+Can explode at will
+Creepers ignore you
-Skin is green
-Being near cats damages you(dont know if this works with feline origin)
**Dwarf**
+25% smaller
+Slight night vision
+Mine faster and get extra ore
+Can break blocks barehanded
-Mining with fists makes you hungrier
-Cant see when in sunlight without a helmet
**Icicle**
+Can turn water into ice(frostwalker)
+Speed boost on ice
+Thrown snowballs do damage
-Take 2x fire damage
-Take damage in the nether if not standing on ice or in a cauldron
**Monke** (Makes life harder, if anything)
+Grapple to any block(throws a fishing rod line and can pull you in that direction. does not stick to vertical surfaces and is fairly weak. terrible ability.)
-Have to sleep above y:75 or on leaves
-Herbivore
-Take damage from water(??? why tho)
**Wyvern**
+Can shoot fireballs
+Immune to fire(unsure about lava)
-Start in Nether
-Take more damage from snowballs(Might apply to snow golem and icicle for even more damage since snowballs do no damage by default)
-Carnivore
-Take damage from water
**Zombified**
+Has base armor
+Immune to hunger and poison
+Increase the spawn rate of any nearby spawners(bruh)
+Common mobs will not attack you first
-Cant sleep and prevent others from sleeping(no phantoms for you)
-Villagers run from you and iron golems attack you on sight
-Burn in the sun
-Can turn villagers into zombie versions by punching them


