File Details
Its Exos 2.1
- R
- Sep 12, 2022
- 757.13 KB
- 31
- 1.18.2
- Forge
File Name
Its Exos 2.1.zip
Supported Versions
- 1.18.2
2.1
REMOVED
- Matrix Enchanting from Quark Oddities
- More Player Heads mod
- More Vanilla Armor
- Snowy Spirits
- Xero's Minimap (replaced with JourneyMap)
ADDED
- Netherite Armor rework
- Warden and Sculk
- Enemies now get harder and harder the further you explore from spawn (4000 blocks away is about 2x hearts and plus other stuff)
- Project MMO is back B) (No requirements for using tools and such and made it a little harder to level up, max level is 42069)
- Wall Jumping and more parkour
QOL
- Immersive Portals
- Bridges
- Oxidized, Copper rails, copper golems, and more!
- Better Third Person
- Better Combat (can now hit entities through vines and grass)
Villager Rework
- Custom Villager Names Mod
- More Villagers; Woodworker, Oceanographer, Florist, Hunter, Engineer
- Villager traders are now infinite, and you can create a trading post to trade with all of them all at once
Villager
- 1.5x Move Speed
Villager Guard
- 1.5x Health
Iron Golem
- 10% Faster
- 3x Health
- 50% less Attack Damage
- 20% more Follow Range
Attributes to Vanilla Entities have reset and all these changes are based off the base stats of that specific entity
Allies
Player
- 50% increased Draw Speed
- 10% better Luck
- 33% more Reach
- 15% Crit Chance (more crit chance also increases crit damage)
Horse
- 3x Faster (this change is to have horses be as faster or faster than elytras (skeleton horses at 5x)
- 1.5x Jump
- 1.5x Health (Horses are big bulky majestic creatures they should be a little tankier)
- 1.5x Armor
Dolphin (Dolphins fall off around depth strider 4 or so and I'm hoping this will help)
- 2x Follow Range
- 1.5x Speed
Donkey
- 3x Armor
- 3x Health
- 3x Jump
Bee (Don't fuck with the cuties)
- 2x Movespeed
- 2x Follow Range
Cow and Mooshroom (Big cows)
- 50% less Movespeed
- 2x Health
- 50% more Follow Range
Strider (Zooming to help navigate the nether)
- 25% increased Movespeed
Mule (Mix of Donkey and Horse, makes sense)
- 1.5x Faster
- 1.5x Armor
- 1.5x Health
- 1.5x Jump
Fox
- 2x Speed
Chicken
- 2x Speed
- 50% less Health
Polar Bear
- 50% more Attack
Pig (fatty)
- 2x more Health
- 75% less Speed
Turtle (I wanted to make farming turtles easier, because I like turtles)
- 2x follow range
- 15% more Speed
- 25% more Health
- 25% more Armor
Sheep (they're scared and fragile)
- 1.5x more Speed
- 10% less Health
Goat (bouncy boys that are funny)
- 3x follow range
- 1.5x speed
- 1.5x Jump
Wolf (fuck sheep)
- 1.5x more Speed
- 10% more Attack Damage
Enemies
Cave Spider (tiny annoying creatures
- 2x Movespeed
- 1 Heart
- 15% Crit Chance
- 5% more Attack Damage
Enderman
- 50% less Movespeed
- 1.5x Health
- 25% less Attack Damage
Piglin Brute (make them of a brute and less of an assassin)
- 50% less Movespeed
- 50% more Knockback
- 2x Damage
- 50% more Health
Guardian (more of an underwater minion feel)
- 50% more Swim Speed
Elder Guardian (Big boss)
- 20% more Health
Wither and Wither Skeletons
- 10% less Move Speed
- 20% more Follow range
- 10% more Attack Damage
Creeper (more of a troll character now)
- 50% less Health
- 2x Move Speed
Vindicator (supposed to be the strongest and scariest, I'll make that happens)
- 50% Crit Chance
- 75% Less Health
- 25% more Speed
Slime (Never really been a threat until now >:D)
- 2x Follow Range
- 2x Speed
Evoker (This man drops an item that lets you avoid dying so I made him more of a mini boss)
- 3x more Health
- 10% Life Steal
- 10% Crit chance
- 20% more Attack Damage (only affects his ground attack)
Vex
- 30% less Health
- 10% more Speed
Silverfish (If I could take this mob out I would I hate it so I made it a little better)
- 1 Heart
Zombie (I always felt like zombies should have less health but do more damage, like an actual undead creature)
- 50% less Health
- 50% more Damage
- 20% more Follow Range
Hoglin (big pig so he like a pig but big)
- 2x more Health
- 75% less Speed
Phantom (fuck you)
- 50% less Health
- 33% more Speed
Witch (I lowered it's health equaling to a villager but also raising its speed, like a villager..)
- 25% less hp
- 1.5x more Speed
Skeletons (skinny annoying bois, so I made them more annoying)
- 15% more Knockback
- 15% less Health
Piglin
- 20% more Health
Blaze
- 50% less Health
Magma Cube
- 2x Follow Range
- 50% less Speed
- 25% more Attack Damage
Spider
- 2x Speed
- 75% less Health
- 50% more Attack Damage
- 10% more Follow range