Modpack_V3.zip
What's new
Adventure & Magic Update
- Added a new Adventure & Magic progression system
- Added Boss Essences for major Twilight Forest and Cataclysm bosses
- Added 50 custom Silent Gear materials with themed traits depending on Main / Rod / Tip / Coating / Setting
- Added Dimensional Sigils and new Arcane Alloys
- Added 7 Magic School Trials:
- Fire
- Ice
- Blood
- Ender
- Nature
- Holy
- Lightning
- Added Legendary Weapon Awakening for selected Discerning the Eldritch weapons
- Added repeatable Monster Hunter Contracts
- Added Bounty Tokens and bounty rewards
- Added new Corrupted Artifacts with powerful bonuses and curses
- Added Dimensional Relics with unique effects and dimensional bonuses
- Added Faction Artifacts for Vampires, Werewolves and Hunters
- Added an Ancient Altar / Ritual progression system
- Added a new New Game+ progression loop
- Major bosses can now be refought for Ascended Boss Tokens
- Added Ascension Core and other endgame crafting components
- Added 67 custom pixel-art item icons
- Improved integration between:
- Iron's Spells 'n Spellbooks
- Silent Gear
- Twilight Forest
- The Aether
- The Undergarden
- Eternal Starlight
- Voidscape
- L_Ender's Cataclysm
- Vampirism
- Werewolves
- Discerning the Eldritch
Removed / Reworked
- Removed the experimental Dungeon Keys system
- Removed Adventurer Ranks
- Removed Arcane Loot Overhaul
- Removed Spell Research
- Reworked the remaining systems into a more connected progression path
- Cleaned up obsolete ISA progression items and recipes
Progression
Exploration
→ Magic School Trials
→ Bosses
→ Boss Essences
→ Arcane Forge
→ Relics / Artifacts
→ Weapon Awakening
→ Ancient Altars
→ New Game+
This update is mainly focused on giving exploration, magic, dimensions and boss fights a much stronger long-term progression purpose.
Lot of content was WIP
This mod has no additional files

