Iron Odyssey-0.0.6 1.20.1
What's new
🛠️ Changelog — Iron Odyssey v0.0.6
🌳 Skills & Passive Progression
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Passive Skill Tree Balancing: Rebalanced skill allocations, stat bonuses, and path progression for a fairer, more rewarding build diversity.
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Skill Pacing Adjustments: Refined experience gain and skill thresholds to prevent power spikes and encourage well-rounded character progression.
⏳ Difficulty Scaling Overhaul
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Dynamic Day-by-Day Threat: Re-engineered the day-based progression system. As days advance, hostiles gradually scale in resilience, damage output, and encounter difficulty, ensuring the world remains threatening at high levels.
👁️ Interface & Audio Overhaul (UI / UX)
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Inventory VFX: Added sleek, subtle visual particle effects when browsing menus and managing your gear.
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Refined UI Sound Design: Integrated crisp, satisfying sound effects (SFX) for inventory interactions, equipping items, and menu navigation to reinforce dark-fantasy immersion.
🔥 Nether Expansion & Culinary Additions
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Farming in the Nether: Expanded Farmer's Delight culinary loops into the Nether, introducing fiery dishes, volcanic ingredients, and high-risk farming options.
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Nether Depths Upgrade: Added lava-dwelling creatures, specialized hazards, and subterranean fishing rewards across the Nether’s molten oceans.
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Apothic Fishing Integration: Introduced Apothic Fishing, allowing you to catch affix-imbued materials, rare treasures, and unique relics from deep waters and lava pools.
⚡ Performance & Engine Optimizations
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System Clean-Up: Streamlined background client tick calculations, particle rendering pipelines, and memory usage for smoother frames during heavy mob encounters.
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