Iron Odyssey-0.0.3 1.20.1
What's new
🛠️ IRON ODYSSEY - CHANGELOG 0.0.3
🌍 World Generation & Exploration
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Vanilla Structure Overhaul: Complete and epic architectural redesigns for the Stronghold, Jungle Temple, and Ocean Monument (via the YUNG's Better mod suite).
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Advanced Villages: Villages now have a chance to spawn in a much more advanced and structurally developed state.
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The End Expansion: Fully reworked the central Ender Dragon boss island and introduced beautiful new biomes and unique structures to the outer islands.
⚔️ Balancing & RPG Mechanics
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Progressive Difficulty: The world adapts to your playtime! Global difficulty now scales smoothly and progressively as the days pass.
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Fortress Mob Spawning Fix: Resolved a major issue related to L_Ender's Cataclysm: after defeating the Ignis boss, Nether Fortresses now correctly trigger and handle their associated mob spawns.
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Recipe Compatibility: Implemented full cooking and ingredient recipe integration between Farmer's Delight and Aquaculture 2 to expand your culinary choices.
🌊 Content & Visual Additions
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Aquatic Enhancements (Aquaculture 2): Added dozens of new fish types, specialized fishing gear, and the powerful, rare Neptunium gear tier.
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Shader Support: Added native support for Shaders, allowing you to completely transform the visual atmosphere and immersion of your adventure.
🐛 Bug Fixes
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Ender Dragon IA Fix: Patched a critical AI conflict (the infamous "Dragon Dance" bug) that caused the boss to glitch out, jitter, and break the fight whenever its health fell below 1/3. The final battle is now 100% fluid, stable, and cinematic!
This mod has no additional files

