Infernal Origins

Challenging MMO inspired pack with 13 custom Origins classed as DPS, Healers, Tanks, and Utilities!

File Details

Infernal RPG - V1.5

  • R
  • May 12, 2022
  • 27.25 MB
  • 1.1K
  • 1.16.5
  • Forge

File Name

Infernal RPG-V.1.5.zip

Supported Versions

  • 1.16.5

WARNING: If you plan on updating the pack and playing on your currently existing world, MAKE A BACKUP JUST IN CASE.

 

Mod/Resource Changes:
+ Added Mod: Overworld Two
+ Added Mod: Armor Unlocked
+ Added Mod: Player Mobs
+ Added Mod: Skillcloaks
+ Added Mod: Better FPS - Render Distance [Forge]
+ Added Mod: Corail Spawners
+ Added Mod: Spartan Weaponry Ice and Fire
+ Added Mod: Living Chest
+ Added Mod: Macaw's Roofs
+ Added Mod: Entity Culling Fabric/Forge
+ Added Mod: Glow Bats
+ Added Mod: Second Chance
+ Added Mod: Cracker's Wither Storm
+ Added Mod: Phantom Spawn Tweaks

 

+ Updated Mod: L_Ender's Cataclysm
+ Updated Mod: Dynamic Surroundings
+ Updated Mod: Valhelsia Structures
+ Updated Mod: Valhelsia Core
+ Updated Mod: Tomes
+ Updated Mod: Savage Ender Dragon
+ Updated Mod: Repurposed Structures
+ Updated Mod: Subterranean Wilderness
+ Updated Mod: Spartan Weaponry
+ Updated Mod: Quark
+ Updated Mod: Enigmatic Graves
+ Updated Mod: Enhanced AI
+ Updated Mod: Enchantment Descriptions
+ Updated Mod: Brutal Bosses
+ Updated Mod: Artifacts
+ Updated Mod: InsaneLib
+ Updated Mod: Attribute Fix
+ Updated Mod: BrassAmber Battletowers
+ Updated Mod: Improved Mobs
+ Updated Mod: Mowzie's Mobs
+ Updated Mod: GeckoLib
+ Updated Mod: Neko's Enchanted Books
+ Updated Mod: When Dungeon's Arise
+ Updated Mod: Ice and Fire Dragons
+ Updated Mod: Citadel
+ Updated Mod: Rotten Piglins
+ Updated Mod: The Splash Milk

 

- Removed Mod: Locks
- Removed Mod: Skeleton Horse
- Removed Mod: Dungeon Crawl
- Removed Mod: Undergarden
- Removed Mod: Toad Terror
- Removed Mod: Mob Sunscreen
- Removed Mod: Krypton Reforged
- Removed Mod: Bountiful (Forge)
- Removed Mod: Undead Expansion
- Removed Mod: Spiders 2.0

 

General Changes:
- Mobs now have a chance to drop ANY gear they're wearing.
- Removed specific items from mob item spawn pool that can't be normally obtained. (Not all of them)
- Mobs no longer have the chance to see through walls.
- Mobs now burn correctly.
- Added more blocks to loot beam blacklist to help FPS.
- Added more rarities and tooltip plates.
- Added rare chance for a secret mob to spawn.
- Tier 3 dragons can spawn again. (1 in 1000 chance)
- Spawners can be mined with silk touch again.
- Buckler's charge cooldown is now 5 seconds instead of 6.
- Removed dash effect from Buckler due to a funny t-pose animation when flying.
- Lowered spawn rate of Dragon Skeletons. (Now 1 in 800 instead of 1 in 300)
- Undead Armies removed.
- Mob level damage scaling lowered to it's original 0.5 increase per level instead of 0.8.
- Mobs will no longer spawn with shields or pearls. (Excluding Piglin Brutes bucklers and Zombie pearls)

- Spiders can now take fall damage again.

- Phantoms will now spawn within 2 days of not sleeping, instead of 3.

 

Origin Changes:
- Fixed Holy Paladin not purging new status effects.
- Lowered hunger drain rate on Wendigo's cannibalize ability.
- Soul Warlock minions will now always spawn with vanilla armor. (Leather+)
- Fixed Spectral Captain's primary ability having delayed audio.

- Updated descriptions of a few abilities with information that would probably be nice to know. (Example: Anything that deals instant damage heals undead targets, etc.)

 

Major Changes:
- The Wither Storm approaches...
- The mod "Overworld Two" has been added for anyone interested in speedrunning. It's not on by default and must be turned on when creating a world. (This option may cause some structures to not generate) (This mod also makes every world different, even using the same seed)
- The mod "Second Chance" has been added to prevent you from getting one-shot killed. (Excludes dying to fall damage and similar damage sources)

 

Bugs:
- Blood diamonds are sometimes unharvestable. (Mine the block below the skull to force it to work)
- Inventory quick crafting table only works with the vanilla crafting table.
- Adding enchants to items with long names, through an anvil, will cause the name to be cut off and the text color will revert to light blue.
- There will always be one slight lag spike within a few minutes after opening a world while playing on the Curse Forge launcher.
- Putting magic edge on a dagger will no longer allow it to do backstab damage.
- Some items do not apply their effects in your off-hand. (Example: Obsidian Shield reduced movement speed)
- Mobs with no visible level will usually be an invisible level 25.