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Illiad

An Epic Create, Magic, and Exploration focused pack of relatively modest proportions.

File Details

Illiad-0.7.0.zip

  • B
  • May 7, 2022
  • 622.14 KB
  • 45
  • 1.18.2
  • Forge

File Name

Illiad-0.7.0.zip

Supported Versions

  • 1.18.2

Additions:

Crossroads MC
-Alright I said I wasn't gonna add any new tech mods, but Crossroads is pretty cool. Thematically its very similar to create in form and design philosophy, and it majorly fleshes out both early and late game tech and automation. Currently has no processing support for Silver, Zinc, or Isnium due to Jaopca support not being updated to 1.18.2 yet, but that's a minor issue all things concidered. May add it myself if I ever figure out datapacks.

 

Alexs Mobs
-Larger Variety of mobs across most biomes

 

Incendium
-Adds some more variety to the Nether

&

Amplified Nether
-Second Verse, same as the first

 

Volcanic Caverns
-Spices up the bottom of the cave layer

 

Dense Ores Reborn
&
Large Ore Deposits
-Significantly boosts oregen and also adds a reason to make mining contraptions.

 

Runic
-Fun little unobtrusive alternative for potions, thematically ties into Hex Casting

 

Spelled
-Very intriguing magic system based on magic words and combining them. Also fits in with Hex Casting, although its a decent bit less flexible.

 

YUNG's Better Dungeons & YUNG's Better Mineshafts
-Improves Minecraft's more mediocre structures

 

Changes :

-Disabled the last few duplicates and enabled some accidentally disabled items and blocks

 

Removed:
Druidcraft
-Currently in a rather feature bare state, mostly just adds duplicate items.

 

Creatures from the Lush Caves
-Weren't spawning properly

 

Nethers Exotisim
-Caused consistent compatibility related crashes due to impropperly tagged leaf blocks

 

Earth Mobs
-Zombie Variants were too common