IdiotCraft 2 V1.0.5
What's new
# IdiotCraft 2 — v1.0.5
### NPCs & Scene Building
- Added **NPCPremium** for persistent player-like NPCs with custom skins, emotes, equipment, and lightweight AI.
- Added **Carlie's Player Mannequins** for highly customizable player-shaped displays and cinematic scene building.
- Added support for posed battle scenes using player skins, weapons, armor, and directional poses.
- Expanded decorative storytelling options for:
- Guards and sentries
- Sword fights and duels
- Archers and ranged combat scenes
- Mages and fantasy scenes
- Static characters and environmental storytelling
- NPCs and mannequins now provide separate roles:
- **NPCPremium** for living, animated characters
- **Player Mannequins** for precise static poses and staged scenes
### Magic & Progression
- Added **Blood Magic**.
- Added **Patchouli** as the required Blood Magic dependency.
- Introduced blood-based ritual magic, altar progression, sacrifices, sigils, rituals, and advanced dark-magic systems.
- Expanded the pack's magic progression with a distinctly darker alternative to:
- Mana and Artifice
- Ars Nouveau
- Iron's Spells 'n Spellbooks
### Building & Immersion
- Expanded the pack's ability to create populated castles, cities, bases, battlefields, and story-driven environments.
- Builds can now include customized player-like guards, posed combatants, and scene-specific characters.
- Improved support for cinematic and roleplay-focused builds without requiring full scripted quest systems.
### Compatibility & Cleanup
- Continued compatibility testing across Epic Fight, Battle Arts, Create, magic systems, NPC systems, and decorative mods.
- Maintained the current stable **Epic Fight 20.14.16** setup.
- No changes made to the existing working glass/resource-pack configuration.
- Continued general modpack stability and integration cleanup.
### Known Issue
- Epic Fight Battle Mode currently has an unresolved issue where offhand weapons may become invisible while dual-wielding.
- The offhand renders normally in Mining Mode, confirming the issue is isolated to the Epic Fight Battle Mode rendering stack.
**IdiotCraft 2 v1.0.5 expands magic, worldbuilding, NPCs, and cinematic scene creation — making bases and settlements feel much more alive.**
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