Horsemen Mad Science 0.5.3
What's new
Changes:
- Downgraded Thaumic Horizons to 1.1.6 to see if that stops the Golemancer Bell from breaking.
- Removed the Mk2/Mk3 Energy Collectors from ProjectE via config. That should help balance having ProjectE in the pack.
- Removed Logistics Pipes due to lack of updates
- Removed Better Title Screen, redundent after adding Custom Main Menu
- Updated Ars Magica 2
- Updated Better Questing
- Updated Better Questing - Standard Expansion
- Updated Biomes O' Plenty
- Updated CoFH Core
- Updated ExtraCells2
- Updated Forestry
- Updated ForgeEssentials Client
- Updated Minefactory Reloaded
- Updated OpenBlocks
- Updated OpenComputers
- Updated OpenModsLib
- Updated PneumaticCraft
- Updated Project Red - Base
- Updated Project Red - Compat
- Updated Project Red - Intergration
- Updated Project Red - Lighting
- Updated Redstone Arsenal
- Updated Thermal Dynamics
- Updated Thermal Expansion
- Added Brewcraft
- Added Custom Main Menu (Client only)
- Added Custom NPCs
- Added Growthcraft Community Edition
- Added Iguanas Tinker Tweaks
- Added Resource Loader (Client only)
Added the following as dependencies: Aspects of Bloodmagic: http://minecraft.curseforge.com/projects/aspects-of-bloodmagic Twilight Aspects: http://minecraft.curseforge.com/projects/twilight-aspects
This mod has no additional files

