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Record of Wonderland

Welcome to a unique fantasy RPG adventure inspired by classic and old-school games, made by a player, for players.
Main Menu

Main Menu

In-Game Modpack Interface

In-Game Modpack Interface

A tutorial containing everything you need to know to start your adventure

A tutorial containing everything you need to know to start your adventure

Press R to open the menu, where you can access various progression systems

Press R to open the menu, where you can access various progression systems

Color system used to indicate the threat level of mobs

Color system used to indicate the threat level of mobs

Invest in the attributes that best match your playstyle

Invest in the attributes that best match your playstyle

Spend your XP points to purchase perks through the R Progression Menu

Spend your XP points to purchase perks through the R Progression Menu

A wide variety of bonuses ensures that every item feels unique

A wide variety of bonuses ensures that every item feels unique

Type /gear <playername> to inspect another player's equipment

Type /gear <playername> to inspect another player's equipment

Press P to create a party and invite other players

Press P to create a party and invite other players

Complete every entry in your Monster Codex to earn permanent bonuses and learn more about each mob

Complete every entry in your Monster Codex to earn permanent bonuses and learn more about each mob

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Description

A handcrafted fantasy RPG adventure inspired by classic and old-school fantasy games

It’s a carefully crafted adventure where FreedomProgression, and Challenge work together to create a truly immersive experience. Here you will feel the weight of progression, starting as a fragile adventurer and gradually rising into a legendary hero.


The main goal is to deliver a challenging adventure by removing some conveniences that weaken the sense of challenge, while still preserving the essence of Minecraft. You will find many original and unique mechanics that I implemented in this pack. Some of them are listed below:

 

Added a stamina-based sprint system, making sprint usage more strategic
Hunger removed (food heals HP instead)
Players cannot move while attacking during weapon cooldown
If a mob or boss kills the player, it fully regenerates its HP
Beds cannot be crafted or picked up, only naturally generated beds can be used
Blocks cannot be placed near hostile mobs (similar to sleep restrictions)
Water/lava buckets cannot create infinite sources (except inside the player’s personal dimension)
Lava and drowning are instantly lethal
Mobs have colors and stars showing difficulty relative to the player’s current power
Blue = no loot
White = normal loot
Yellow / Red = increased loot
Prevented players from breaking and placing blocks inside naturally generated structures
Items do not lose durability in the usual way
On death, players keep inventory, but lose 20% XP and 10% durability on equipped and hotbar items
Reduced loot from both mobs and chests
Reworked the fall damage formula, making high falls significantly more dangerous
Unlocking achievements grants bonus Max HP, with over 4000 achievements to pursue
A rich weapon customization system with unique attributes and modifiers
Spawners are unbreakable and unaffected by light, but have cooldowns between waves
Every defeated monster unlocks a Monster Codex entry, with 1400+ creatures to discover. Completing entries grants knowledge and loot bonuses

No money for a server host? No problem, play with your friends on the modpack’s built-in multiplayer server.

For more detailed information, check out the modpack's Wiki or join our Discord server.

The Record of Wonderland Team

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