File Details
Hardpath Embrace endurance-2.5.4.zip
- R
- Dec 8, 2024
- 1.84 MB
- 21
- 1.18.2
- Forge
File Name
Hardpath Embrace endurance-2.5.4.zip
Supported Versions
- 1.18.2
2.5.4 Musket visual overhaul. Stamina tweaks.
2.5 Performance mods replaced with more efficient ones. Shader tweaks.
2.4.7 Users recommendation, tweaks and performance update.
Added: Craftable saddle, Let me despawn, FPS Boost, Coldsweat updated, Essentials updated, Thirst was taken! updated.
Removed: Removed a datapack wrongly pasted in resourcepacks folder.
2.3.8 Big update drop, radical changes in animations and such, this updates revolves around one major tweak, epicfight animations are now default animations for the modpack and can't be disabled.
Tweaks: EpicFight stamina values. Passive enemies don't fight back. Humanoids climb ladders. Default volume tweaks. EF Gore activated. Animations from EpicFight are now the one and only animation set. Disabled emote capability due to animation incompatibility
Added: Armor texturepack updated. Alex's Naturalist. EnhancedVisuals Pixelated. Removed potion particle. Stackable potions. Alex's delight. Epic musket.
Deleted: Blossom (incompatible with dynamic trees) Spyglass overhaul (incompatible with EpicFight) Emotecraft (incompatible with EpicFight) Immersive melodies (incompatible with EpicFight) Callable Horses (incompatible with EpicFight)
NOW, 2.1.7 is still available for those who like the mixed animation set between Vanilla and EpicFight.
This update was done in search of consistency and aesthetics.
2.1.7 Crafting recipe tweaks and flora enhancement
2.1.3 Shader atmosphere tweaks ;)
2.1.2 Archbows rebalance and visual bug fix
2.1.1 Removed "the wild backport" mod, reason: world generation conflicts with terralith
2.1 HUD Tweaks Key binds tweaks for parCool and placeable items to work with 2.0 update. Added serene seasons, enjoy the world as it changes. Added Fragile torches, beware of steppin' on those! Added Nocube's villager sells animals, now you can buy those rare to find animals from some villagers (not all)
2.0 Keybind tweaks for more common layout (shift for sprint, ctrl for crouch) Shaders performance and vanilla+ like tweaks Mods added: Combat music, musket mod, extra gore, copper equipment, better days, blossom, bed healing, beautify, the wild backport, pingHUD, EpicFight - impactful, universal bonemeal, First join message, player revive, spyglass improved, astikor karts, immersive melodies, fastload, itemphysics lite, lightspeed, betterF3, Farsight, Chatheads, backpacked, spawn animation datapack,
Removed mod: Sofisticated backpacks (reason: balance and aesthetics)
1.10.7 QOL mods added (right click harvest, don't hit the grass, etc). More YUNG's extensions to vanilla structures added. Shaderpack tweaks for the modpack overall experience. Minor additions/tweaks.
1.10.5 Added paxi, a convenient tool for injecting datapacks in every world automatically, so yo don't need to download the animation and texture fix neither installing it manually, YEY!
1.10.2 Reverted changes made in 1.10.1, the reason: unbalance and undesired world generation Added and tweaked to the perfection the unbound reimagined shaders Added the capability of move around while in the inventory window
Do not forget the manual datapack instalation for textures and animation fixes =)!
1.10.1
~~Magical update!!
Say welcome to mana and spellbooks, now there is a place for those who like to burn, freeze or electrify their foes flesh!
Added modlist: 1.Iron spells and spellbooks 2.Iron spells x Epic fight armor compat
Do not forget the manual datapack instalation for textures and animation fixes =)!~~
1.9.25
Removed some mods for gameplay consistency, balance, updates fixes, immersion and performance.
Old saves will suffer compatibility issues!!!
remember that you can customize the modpack to fulfill your needs.
Removed modlist:
1.Butcher's delight (reason: duplicated items, unbalanced) 2.Twilight forest (unbalanced and non compatible items, might be added back soon after solving those problems) 3.Chunky and Distant horizons (Main reason is the incapability of working as intended in MP, second reason is performance) 4.Frikinzi's fauna (the mod removal from the curseforge database made any modpack containing that mod, unable to be uploaded to curseforge) 5.Easier sleeping (You can tweak the world options instead of installing a mod) 6.Furnish (reason: Macaw's mods will now be the unique and integral solution to furniture and building expansion, making a consistent and homogeneous deco system)
Do not forget the manual datapack instalation for textures and animation fixes =)!
From now on, the changelog will be accummulative, meaning that every new update will bring with it all previous changelogs.

