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Hardpath: Embrace endurance

Transform your MC with immersive mechanics, overhauled combat, enhanced animal diversity, and detailed world generation. Explore vast biomes, build intricate homes, and experience a truly living, breathing environment like never before.

File Details

Hardpath Embrace endurance REFRESHED-2.3.8.zip

  • R
  • Dec 4, 2024
  • 2.19 MB
  • 20
  • 1.18.2
  • Forge

File Name

Hardpath Embrace endurance REFRESHED-2.3.8.zip

Supported Versions

  • 1.18.2

2.3.8 Big update for you all, on this update you can expect changes in combat and animations

Additions: Updated armor texture pack. Better combat. Fresh player animation. Fresh moves. Not enough animations. Better paragliders. Additional weapons and more.

Removed: Epicfight (In search of future compatibility and vanilla plus style). Epicfight compatibility mods (3). Blossom (Wasn't working). Swing through grass (Similar function integrated to Better combat). 1st Join message (Its purpose was advising players to press R for combat mode, not necessary anymore). Removed copper equipment (Already integrated in Additional weapons and more).

Tweaks: Solved a bug that make horses unable to be set as personal neither be called (epicFight incompat). Horses now prioritize walk to you before teleporting. Pasive animals and villagers won't attack back the player. Humanoid mobs now can climb ladders. Volume preset tweaks. Enemy de-spawn tweaks. Modified modpack description to match the update.

HAVE FUN AND ENJOY! Remember, if you prefer Epic fight over Better combat; Keep using 2.1.7 Version of the modpack, it will not be compatible with other versions, so, don't try to mix versions in the same multiplayer world.

2.1.7 Crafting recipe tweaks and flora enhancement

2.1.3 Shader atmosphere tweaks ;)

2.1.2 Archbows rebalance and visual bug fix

2.1.1 Removed "the wild backport" mod, reason: world generation conflicts with terralith

2.1 HUD Tweaks Key binds tweaks for parCool and placeable items to work with 2.0 update. Added serene seasons, enjoy the world as it changes. Added Fragile torches, beware of steppin' on those! Added Nocube's villager sells animals, now you can buy those rare to find animals from some villagers (not all)

2.0 Keybind tweaks for more common layout (shift for sprint, ctrl for crouch) Shaders performance and vanilla+ like tweaks Mods added: Combat music, musket mod, extra gore, copper equipment, better days, blossom, bed healing, beautify, the wild backport, pingHUD, EpicFight - impactful, universal bonemeal, First join message, player revive, spyglass improved, astikor karts, immersive melodies, fastload, itemphysics lite, lightspeed, betterF3, Farsight, Chatheads, backpacked, spawn animation datapack,

Removed mod: Sofisticated backpacks (reason: balance and aesthetics)

1.10.7 QOL mods added (right click harvest, don't hit the grass, etc). More YUNG's extensions to vanilla structures added. Shaderpack tweaks for the modpack overall experience. Minor additions/tweaks.

1.10.5 Added paxi, a convenient tool for injecting datapacks in every world automatically, so yo don't need to download the animation and texture fix neither installing it manually, YEY!

1.10.2 Reverted changes made in 1.10.1, the reason: unbalance and undesired world generation Added and tweaked to the perfection the unbound reimagined shaders Added the capability of move around while in the inventory window

Do not forget the manual datapack instalation for textures and animation fixes =)!

1.10.1

~~Magical update!!

Say welcome to mana and spellbooks, now there is a place for those who like to burn, freeze or electrify their foes flesh!

Added modlist: 1.Iron spells and spellbooks 2.Iron spells x Epic fight armor compat

Do not forget the manual datapack instalation for textures and animation fixes =)!~~

1.9.25

Removed some mods for gameplay consistency, balance, updates fixes, immersion and performance.

Old saves will suffer compatibility issues!!!

remember that you can customize the modpack to fulfill your needs.

Removed modlist:

1.Butcher's delight (reason: duplicated items, unbalanced) 2.Twilight forest (unbalanced and non compatible items, might be added back soon after solving those problems) 3.Chunky and Distant horizons (Main reason is the incapability of working as intended in MP, second reason is performance) 4.Frikinzi's fauna (the mod removal from the curseforge database made any modpack containing that mod, unable to be uploaded to curseforge) 5.Easier sleeping (You can tweak the world options instead of installing a mod) 6.Furnish (reason: Macaw's mods will now be the unique and integral solution to furniture and building expansion, making a consistent and homogeneous deco system)

Do not forget the manual datapack instalation for textures and animation fixes =)!

From now on, the changelog will be accummulative, meaning that every new update will bring with it all previous changelogs.