Grindergard Revolution 1.5.0
What's new
Grindergard Revolution Release v1.5.0
All changes to Grindergard Revolution will be documented in this file. The format is informed by Keep a Changelog. Version number structuring is inspired by Semantic Versioning and can be read as follows: MAJOR.MINOR.PATCH(HOTFIX). This changelog is an excerpt showing only the changes made to this current version; a full changelog documenting all changes to the pack can be found here.
Requirements:
- Java 17
- Minecraft 1.19.2
- Recommended 8GB RAM allocation
Update Summary:
This minor update contains critical fixes for server functionality. The next update will be focused on improving the multiplayer and co-op experience.
Changes (2023-03-06, 1678087380 Unix Time):
- [Added] Executioner loot.
- [Added] Vindicator loot.
- [Changed] JourneyMap default configs. Maps should now display players and mobs as icons instead of arrows.
- [Fixed] Not receiving pickup notifications when items go into a backpack.
- [Fixed] Players able to consume double the intended maximum of heart containers.
- [Fixed] Raids not giving stamina vessels upon completion. Participating in a successful raid should now appropriately award the player.
- [Updated] The Bumblezone
- [Updated] Canary
- [Updated] Collective
- [Updated] Dot Coin Mod. This should hopefully resolve wallets resetting randomly.
- [Updated] YUNG's API
- [Updated] YUNG's Better Desert Temples
- Entering the mods/config menus can cause the game to stop rendering entities on the client. To fix, quit to desktop and re-open.
- While on a server, JER only displays vanilla mob and dungeon drops.
- Text in guidebooks may be illegible at certain resolutions. Resizing the UI scale within a patchouli book can fix text rendering.
- Lanterns in a hip slot will render in first person view several chunks ahead of the player with certain shaders while that curio slot's display is toggled on.
This mod has no additional files

